Mark Wedel wrote:
Brendan Lally wrote:
On 1/19/06, Anton Oussik [EMAIL PROTECTED] wrote:
I did not necessarily mean more powerful spells. Some existing spells
can get moved up the chain, and intermediate interesting spells can
be added to fill the gaps, so a player always has a new spell
About polymorph, I'd like that spell to be
fixed/redone rather then
removed. Would this be possible? (I suggest doing it
the nethack way,
the users doesn't have controll of what he morphs into
and he morphs
into a few things during the course of the spell).
I also see no point in making working
On 1/16/06, Miguel Ghobangieno [EMAIL PROTECTED] wrote:
About polymorph, I'd like that spell to be
fixed/redone rather then
removed. Would this be possible? (I suggest doing it
the nethack way,
the users doesn't have controll of what he morphs into
and he morphs
into a few things during the
If Ryo etc want to work on something, as it seems he's
itching to do,
how about add a alchaholpercent variable and add the
ability to get
drunk? Or perhapse fix earthwall and the invisiblity
spell (
tracker)? Better to fix what's broken then fix what's
working (rather
then break it and
When you break the server with this plugin idea besure
to send us all 3 thousand dollars. :) (sarcastic
smiley face). If it's going to be like that it goes
both ways.
--- Nicolas Weeger [EMAIL PROTECTED] wrote:
If Ryo etc want to work on something, as it seems
he's
itching to do,
how
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