Re: [crossfire] Polymorph etc

2006-01-24 Thread Alex Schultz
Mark Wedel wrote: Brendan Lally wrote: On 1/19/06, Anton Oussik [EMAIL PROTECTED] wrote: I did not necessarily mean more powerful spells. Some existing spells can get moved up the chain, and intermediate interesting spells can be added to fill the gaps, so a player always has a new spell

[crossfire] Polymorph etc

2006-01-16 Thread Miguel Ghobangieno
About polymorph, I'd like that spell to be fixed/redone rather then removed. Would this be possible? (I suggest doing it the nethack way, the users doesn't have controll of what he morphs into and he morphs into a few things during the course of the spell). I also see no point in making working

Re: [crossfire] Polymorph etc

2006-01-16 Thread Andrew Fuchs
On 1/16/06, Miguel Ghobangieno [EMAIL PROTECTED] wrote: About polymorph, I'd like that spell to be fixed/redone rather then removed. Would this be possible? (I suggest doing it the nethack way, the users doesn't have controll of what he morphs into and he morphs into a few things during the

Re: [crossfire] Polymorph etc

2006-01-16 Thread Nicolas Weeger
If Ryo etc want to work on something, as it seems he's itching to do, how about add a alchaholpercent variable and add the ability to get drunk? Or perhapse fix earthwall and the invisiblity spell ( tracker)? Better to fix what's broken then fix what's working (rather then break it and

Re: [crossfire] Polymorph etc

2006-01-16 Thread Miguel Ghobangieno
When you break the server with this plugin idea besure to send us all 3 thousand dollars. :) (sarcastic smiley face). If it's going to be like that it goes both ways. --- Nicolas Weeger [EMAIL PROTECTED] wrote: If Ryo etc want to work on something, as it seems he's itching to do, how