Hello.
I've committed changes to improve artifact support.
A new field 'artifact' is added to 'object', to keep track of what optional
artifact an item was created from.
At save time, the 'bare' artifact is generated, and the item is saved compared
to that artifact. At load time the loaded
On 10/16/11 04:21 AM, Nicolas Weeger wrote:
Hello.
I'd like to change artifacts handling by introducing archetypes for all
artifacts combos.
So for instance, for the 'Thieves' artifacts, an archetype named
'__ring_Thieves' would be generated with the relevant properties, and used for
the
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