Re: [crossfire] Redo wc/ac/armor (+dodge)

2007-08-05 Thread Juergen Kahnert
On Fri, Aug 03, 2007 at 11:51:13PM +0300, Juha Jäykkä wrote: So we'd have AC, armour (resist_physical) and dodge? Three things? Not good, imo. This just reflects the fact that a heavy armour will reduce your mobility. But as Mark said, keeping legacy values will cause problems. A new value

Re: [crossfire] Redo wc/ac/armor (+dodge)

2007-08-03 Thread Juergen Kahnert
On Thu, Aug 02, 2007 at 10:41:18PM -0700, Mark Wedel wrote: rename ac to dodge, and make it start at ten. If working with d20 this sound reasonable. Remove this bonus from pretty much all armor currently in the game, and/or perhaps add penalty for most of the armors. Keep ac of armour. But

Re: [crossfire] Redo wc/ac/armor (+dodge)

2007-08-03 Thread Juha Jäykkä
Remove this bonus from pretty much all armor currently in the game, and/or perhaps add penalty for most of the armors. Keep ac of armour. But this value will reduce dodge. So a plate mail with ac 5 will reduce the dodge value by 5. So we'd have AC, armour (resist_physical) and dodge? Three

Re: [crossfire] Redo wc/ac/armor (+dodge)

2007-08-03 Thread Mark Wedel
Quick followups: AC: if this change is adopted, one really can't just say 'make what is currently AC a dodge penalty' - that will result in lots of broken items (certain items that currently give high AC and shouldn't give that as dodge penalty). Plus, it becomes confusing - if I've