Scripts should not be build based on object name but on arch id (archname)
Andrew Fuchs a écrit :
On 8/30/06, Nicolas Weeger (Laposte) [EMAIL PROTECTED] wrote:
Currently we have prayerbook and spellbook, a throwback to the old
magic system. But then there are sorcerer's spellbook, evoker's
Lalo Martins wrote:
- Poor support for file renaming and moving; this mean merging my pupland
work wouldn't be any bit less painful on hg than cvs. Can't be solved by
extensions.
Well, it would remember the history, which is a step up from cvs, but
indeed it doesn't deal with merging
Raphaël Quinet wrote:
This problem could be solved by using different curves for different
skills.
When I consider the characters that I have played and compare the
levels that I have reached in each skill, I see that I can group the
skills in several categories:
- combat skills: one/two
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