Kevin Rudat wrote:
Crossedit - which of these would you accept, please?
* Fix: not drawing floor at weird times.
* Fix: large faces
* Fix: regions
* Fix: Map attribute editor
* Fix(?): Using window manager's close functions closes the window rather
than stopping crossedit.
* Feature: D
Amorya North wrote:
I've got somewhere. Common files compile in now, and work fine. I've
got a vague event loop up and running, and some of the callbacks work.
I've got as far as displaying text sent to the console, and displaying
a list of current stats.
Here's a screenshot:
http://www.a
On 8/20/05, Mark Wedel <[EMAIL PROTECTED]> wrote:
>
> In my mind, the news file should contain broader/bigger changes.
>
> Grabbing all the data from the Changelog is likely to be more data/detail
> than
> most people care about. Are players really going to care that the global
> arrays
>
I've got somewhere. Common files compile in now, and work fine. I've
got a vague event loop up and running, and some of the callbacks
work. I've got as far as displaying text sent to the console, and
displaying a list of current stats.
Here's a screenshot:
http://www.amoryanorth.com/crossm
In my mind, the news file should contain broader/bigger changes.
Grabbing all the data from the Changelog is likely to be more data/detail than
most people care about. Are players really going to care that the global arrays
are now consts, or that pointers have been fixed up? Probably not.
On 20 Aug 2005, at 21:30, Brendan Lally wrote:Perhaps you could have a stat in the player, Valuation or similar, and the better you are at that skill the more accurate your guesses will be? what I have is that the accuracy of the guess is based on the players level in the bargaining skill, plus tw
On 8/20/05, Amorya North <[EMAIL PROTECTED]> wrote:
> Perhaps you could have a stat in the player, Valuation or similar, and the
> better you are at that skill the more accurate your guesses will be?
what I have is that the accuracy of the guess is based on the players
level in the bargaining ski
On 17 Aug 2005, at 13:33, Brendan Lally wrote:In my working copy of this, I have one line displayed at all times "You reckon %s worth %s." Perhaps you could have a stat in the player, Valuation or similar, and the better you are at that skill the more accurate your guesses will be?Amorya__
On 8/20/05, Brendan Lally <[EMAIL PROTECTED]> wrote:
> cvs2cl.pl --hide-filenames --no-indent -f lib/newstmp --no-times -l
> "-d>$(ls -l lib/news | cut -d ' ' -f 7)"; grep -v ^[0123456789]
> lib/newstmp | grep [:alpha:] > lib/news; rm lib/newstmp
additionally, if a blank line between each entry is
On 8/18/05, Rick Tanner <[EMAIL PROTECTED]> wrote:
> This *might* be a start. I've been using cvs2cl to create a change log
> file from cvs. I haven't been successful in using the -xml option and
> then converting to .html, but that's another story.
hmm, with a little bit of bash I get the follo
Crossedit - which of these would you accept, please?
* Fix: not drawing floor at weird times.
* Fix: large faces
* Fix: regions
* Fix: Map attribute editor
* Fix(?): Using window manager's close functions closes the window rather
than stopping crossedit.
* Feature: Display only certain th
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