[crossfire] loader mangles item names

2005-08-28 Thread Andreas Kirschbaum
While searching for the source of bug #1059537 (Chainmail mutations) I discovered that the loader strips out leading material names. cvs diff -r 1.36 -r 1.37 common/loader contains: | Index: common/loader.l | === | RCS file:

Re: [crossfire] undecipherable code

2005-08-28 Thread alex_sch
Quoting tchize [EMAIL PROTECTED]: Second, why do other unique objets present on this map square influence the behaviour of op. I believe this behaviour is related to unique floors saving items on them. Unique floors do have unique set, so other items on them should care about it. And if this

Re: [crossfire] Map cache

2005-08-28 Thread Preston Crow
On Thu, 2005-08-25 at 18:57, Anton Oussik wrote: When the server comes across maps containing large amounts of items it takes a long time to load. While it is loading the whole server freezes for other players, and on very large maps (like the scorn sale shop or some apartments) this can take

Re: [crossfire] Map cache

2005-08-28 Thread Mark Wedel
Preston Crow wrote: On Thu, 2005-08-25 at 18:57, Anton Oussik wrote: When the server comes across maps containing large amounts of items it takes a long time to load. While it is loading the whole server freezes for other players, and on very large maps (like the scorn sale shop or some