Re: [crossfire] Summon pet monster

2005-10-04 Thread Benjamin Lerman
I think you really need to set up 2 slots for a proper solution (body_item_skill and body_natural_skill or the like) and not make body_skill be two slots. Doing the later is completely the wrong approach, and was one of the things that the body_... stuff was meant to prevent. Sorry

Re: [crossfire] Diseases question

2005-10-04 Thread Anton Oussik
On 04/10/05, Nicolas Weeger [EMAIL PROTECTED] wrote: Hello. I fixed a bug concerning diseases that had a negative value, but got a question concerning maxhp: according to the doc, negative means permanent outside the host. And positive max ticks the disease stays. So the obvious question is:

[crossfire] swarm spells

2005-10-04 Thread Lalo Martins
sorry if this was brought up before, I seem to remember discussing it, but a quick search didn't turn up anything. So, swarm spells (eg bullet swarm, bullet storm) used to shoot a fair ammount of (whatever it is you're shooting), in three rows (the one you're in, and one to each side). Now

Re: [crossfire] swarm spells

2005-10-04 Thread Nicolas Weeger
It works like that for me, on Metalforge. What server are you playing on? Ryo ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire

Re: [crossfire] swarm spells

2005-10-04 Thread ERACC
On Tuesday 04 October 2005 12:42 pm Nicolas Weeger wrote: Lalo Martins [EMAIL PROTECTED] wrote: So, swarm spells (eg bullet swarm, bullet storm) used to shoot a fair ammount of (whatever it is you're shooting), in three rows (the one you're in, and one to each side).  Now they seem to