Quick note - the client reorganization/cleanup/entire discussion is aimed at
the 2.0 branch. I don't really forsee many of things things going into the 1.x
client.
Will try to quickly catch up with all the issues at once :
Keybind profiles: I think that is doable, and makes sense
Mark Wedel wrote:
OTOH, I'm not sure if new players, before they
realize about the run feature, may hold down direction keys.
I recall that I did at very first ;)
Alex Schultz
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On 10/9/06, Mark Wedel [EMAIL PROTECTED] wrote:
- May not be able to use a 2.0 client to play on an older server (depends on
how
old, and what protocol commands to use). Could still use the 1.x clients of
course.
Might I suggest then, that when the 2.0 protocol changes are (vaguey)
It has been noted that within both the client and server, there is a fair
amount of old code around to support older versions of the servers and
older versions of the client. The setup command has also gotten a lot of
options with methods to negotiate what protocol commands it supports, and
Standardize on 19x19 map size.
It makes sense to have a common client size. Of course, whatever size we use,
some people will find it too small, some will find it too big :)
Make client fullscreen.
As long as it's an option, no issue here.
Note that I agree about the point concerning
Nicolas Weeger (Laposte) wrote:
The best thing would be to have game mode, either full screen or not, with
a
specialized toolkit, and integrated mode, integrated in the desktop (using
style and such).
In my opinion this would be a great feature to have, however might be
difficult to
Mark Wedel wrote:
Kevin R. Bulgrien wrote:
I am running an x86_64 test server with an Opteron processor. Food
consumption seems unreal...
I never played Gaea before... That's what's doing it. Regeneration +2...
Man, I need to carry a refrigerator around with me... :-)
A separate
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