Maybe it being absolute is a bit too much. But having a general rule of
thumb could be a good thing
Yes, I agree with that.
At some level, it has to be assumed that the outside scale isn't completely
uniform - a player isn't as high as the town walls, etc. Instead, I think we
need to
Looking at some of the crashes on metalforge, which is latest 1.x as of a
week
ago. Saw 2 crashes wit the same cause. From the logfile:
[Debug] ** EVENT HANDLER **
[Debug]- Who am I :Moneygoose
[Debug]- Activator :reaper
[Debug]- Event code:1
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