Re: [crossfire] Ryo's cleanup

2007-05-20 Thread Mark Wedel
Much thanks to Ryo for the work he's done. Much thanks to anyone who helps out on crossfire. Relative to others helping out, there is probably a long list. I realize that a fair number of people on this list are not programmers or even map makers, but even players with a fair amount

Re: [crossfire] Material

2007-05-20 Thread Nicolas Weeger
I'm wondering if there is documentation on the material system. Couldn't really find much :) So no one has any idea? The code looks to me like there is a cross between 2 things, material and materialname. Nicolas -- http://nicolas.weeger.free.fr [Petit site d'images, de textes, de code, bref

[crossfire] identification skills patch

2007-05-20 Thread Nicolas Weeger
Hello. http://sourceforge.net/support/tracker.php?aid=1638868 is a patch that makes the various identifying skills (smithing, alchemy, ...) work on a zone instead of a single spot under the player. I think that's a fun one, what do you think? (apparently it doesn't take into account los, so

Re: [crossfire] identification skills patch

2007-05-20 Thread Alex Schultz
Nicolas Weeger wrote: http://sourceforge.net/support/tracker.php?aid=1638868 is a patch that makes the various identifying skills (smithing, alchemy, ...) work on a zone instead of a single spot under the player. I think that's a fun one, what do you think? (apparently it doesn't take into