Re: [crossfire] GTK2-v2 Client new layout defined (gtk-v1)

2007-08-03 Thread Yann Chachkoff
Le vendredi 3 août 2007, Kevin R. Bulgrien a écrit : Here's a layout that is pretty close to the gtk-v1 client. snip http://krayvin.home.att.net/gtk2_gtk-v1_layout.png Am I the only one finding this interface rather scary and cluttered by tons of stuff ? signature.asc Description: This

Re: [crossfire] GTK2-v2 Client new layout defined (gtk-v1)

2007-08-03 Thread Nicolas Weeger
http://krayvin.home.att.net/gtk2_gtk-v1_layout.png Am I the only one finding this interface rather scary and cluttered by tons of stuff ? Nope :) IMO both the GTK clients are too geeky... jxclient seems much better, from my point of view. Nicolas -- http://nicolas.weeger.free.fr [Petit

Re: [crossfire] Redo wc/ac/armor (+dodge)

2007-08-03 Thread Juergen Kahnert
On Thu, Aug 02, 2007 at 10:41:18PM -0700, Mark Wedel wrote: rename ac to dodge, and make it start at ten. If working with d20 this sound reasonable. Remove this bonus from pretty much all armor currently in the game, and/or perhaps add penalty for most of the armors. Keep ac of armour. But

Re: [crossfire] Redo wc/ac/armor (+dodge)

2007-08-03 Thread Juha Jäykkä
Remove this bonus from pretty much all armor currently in the game, and/or perhaps add penalty for most of the armors. Keep ac of armour. But this value will reduce dodge. So a plate mail with ac 5 will reduce the dodge value by 5. So we'd have AC, armour (resist_physical) and dodge? Three

Re: [crossfire] Redo wc/ac/armor (+dodge)

2007-08-03 Thread Mark Wedel
Quick followups: AC: if this change is adopted, one really can't just say 'make what is currently AC a dodge penalty' - that will result in lots of broken items (certain items that currently give high AC and shouldn't give that as dodge penalty). Plus, it becomes confusing - if I've