To sum up a discussion on the channel this morning:
- there is no common goal, so everyone is doing his own stuff
- there is no leadership who could define areas
solutions:
- define a common goal = need some leaders
- enforce content rules (reject maps that don't integrate into the timeline /
- there is no common goal, so everyone is doing his own stuff
- there is no leadership who could define areas
solutions:
- define a common goal = need some leaders
- enforce content rules (reject maps that don't integrate into the timeline
/ overall story)
Heartily agreed! I have had no
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Nicolas Weeger wrote:
- enforce content rules (reject maps that don't integrate into the timeline /
overall story)
There was a in-game timeline related discussion on the IRC channel
earlier today (Nov-03).
I proposed, and will now be writing,
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Nicolas Weeger wrote:
- there is no common goal, so everyone is doing his own stuff
What about the TODO list(s) on the wiki?
http://wiki.metalforge.net/doku.php/dev_todo
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Comment:
Le lundi 3 novembre 2008, Rick Tanner a écrit :
Nicolas Weeger wrote:
- enforce content rules (reject maps that don't integrate into the
timeline / overall story)
There was a in-game timeline related discussion on the IRC channel
earlier today (Nov-03).
I proposed, and will now be
Le lundi 3 novembre 2008, Rick Tanner a écrit :
Nicolas Weeger wrote:
- there is no common goal, so everyone is doing his own stuff
What about the TODO list(s) on the wiki?
http://wiki.metalforge.net/doku.php/dev_todo
The TODO list is nothing more than the recollection of all ideas that
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