Re: [crossfire] 1.60 release thoughts

2011-02-08 Thread Mark Wedel
On 02/ 6/11 01:57 AM, Nicolas Weeger wrote: - At some point, the legacy character creation code should get removed, and related, basically all the ST_ values/player_set_state(). Makes sense too. Many commands (join party, form party) should be first handled by client to get player's input. Not

Re: [crossfire] 1.60 release thoughts

2011-02-06 Thread Nicolas Weeger
Hello. > - Within the file release on sourceforge, I think it makes more sense to > just have the version directories at the top (eg, 1.60.0, 1.50.0), and > then under each one, put all the associated files - server, maps, client, > different clines (linux, windows, java, etc). Agreed, makes sens

[crossfire] 1.60 release thoughts

2011-02-02 Thread Mark Wedel
1.60.0 is close to being out the door, it might be by the time you read this message - after doing it, I've had various thoughts: - With SVN tree, all computer generated files get removed - I think the only thing really left is some of the macro files - since developers out of SVN are going