Re: [crossfire] Armour restriction / girdle

2007-02-11 Thread Nicolas Weeger
Ok, I just fixed the whole logic, using this nice IS_ARMOR macro :) Also, girdles and cloaks are not considered as armor anymore, but now that's easy to change :) Nicolas -- http://nicolas.weeger.free.fr [Petit site d'images, de textes, de code, bref de l'aléatoire !]

Re: [crossfire] Armour restriction / girdle

2007-01-21 Thread Alex Schultz
Nicolas Weeger (Laposte) wrote: While I agree that it's too harsh for no_armour gods to block girdles, I'm somewhat concerned at how your change breaks consistency. IMHO the real fix to Hum, why is my change not treating consistently? (real question, wondering ;p) The praying and

Re: [crossfire] Armour restriction / girdle

2007-01-21 Thread Nicolas Weeger (Laposte)
The praying and monster code also reference the same checks for no_armour and no_shield if I recall, and I think you just made it inconsistent with no_armour/no_shield code for those. ;-) Hum, is it possible to fix monster code to have that coherent? I looked, and it seems it's only one line

[crossfire] Armour restriction / girdle

2007-01-20 Thread Nicolas Weeger (Laposte)
Hello. A change made girdles be considered armours for the 'no armour' god restriction. This is a really heavy change, especially for dragons or fireborns, so I unilaterally reverted it :) If we really want to make girdles not wearable when no armour is set, i think there should be some