> While not really clear, I always took it that the bottom (south) of the
> map is closer to the viewer. Thus, creatures going north (away) should
> have a back view.
That seems ok to me.
> I'm a bit old fashioned, but my vote would be the vertical access is
> vertical, not at a slant. But
On 20/11/11 06:57, Mark Wedel wrote:
> It's also odd because things like town are clearly not a true top down
> perspective - if that was the case, all one would see is the roofs of the
> shops,
> and not the front. So while the game is top down, the viewing direction
> clearly
> isn't quit
On 11/19/11 01:27 PM, Nicolas Weeger wrote:
Hello.
I'm wondering what perspective we want to have in the game.
Right now, for monsters themselves, it's quite incoherent:
- some are top/bottom/left/right
- some have the vertical line not vertical
- some have yet other things.
There are a fe
Hello.
I'm wondering what perspective we want to have in the game.
Right now, for monsters themselves, it's quite incoherent:
- some are top/bottom/left/right
- some have the vertical line not vertical
- some have yet other things.
Random examples:
http://crossfire.svn.sourceforge.net/viewvc/c
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