> This patch makes client unusable on my computer. Drawing routines suck
> 110% of the CPU power.
Fixed & committed to CVS (flag not correctly cleared when drawing).
Ryo
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Andreas Kirschbaum a écrit :
> I just added my patches to fix bug #1102991 (Duplicate grapical display
> of the same monster):
>
>
> http://sourceforge.net/tracker/index.php?func=detail&aid=1269280&group_id=13833&atid=313833
This patch makes client unusable on my computer. Drawing routines su
> Note that mapdata.c still contains lots of assert() statements. They did
> help me to ensure the passed coordinates are valid. I'll remove them
> before I commit.
I have nothing against assert, as long as compilation is (usually) in
release mode (ie assert does nothing). Quite the contrary, if t
I just added my patches to fix bug #1102991 (Duplicate grapical display
of the same monster):
http://sourceforge.net/tracker/index.php?func=detail&aid=1269280&group_id=13833&atid=313833
I did add the patch to the tracker instead of just committing it because
it is not just a small bugfix but
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