Re: [crossfire] Patch: Fix map display errors for big faces

2005-09-04 Thread Nicolas Weeger
> This patch makes client unusable on my computer. Drawing routines suck > 110% of the CPU power. Fixed & committed to CVS (flag not correctly cleared when drawing). Ryo ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/

Re: [crossfire] Patch: Fix map display errors for big faces

2005-09-04 Thread Nicolas Weeger
Andreas Kirschbaum a écrit : > I just added my patches to fix bug #1102991 (Duplicate grapical display > of the same monster): > > > http://sourceforge.net/tracker/index.php?func=detail&aid=1269280&group_id=13833&atid=313833 This patch makes client unusable on my computer. Drawing routines su

Re: [crossfire] Patch: Fix map display errors for big faces

2005-08-24 Thread Nicolas Weeger
> Note that mapdata.c still contains lots of assert() statements. They did > help me to ensure the passed coordinates are valid. I'll remove them > before I commit. I have nothing against assert, as long as compilation is (usually) in release mode (ie assert does nothing). Quite the contrary, if t

[crossfire] Patch: Fix map display errors for big faces

2005-08-24 Thread Andreas Kirschbaum
I just added my patches to fix bug #1102991 (Duplicate grapical display of the same monster): http://sourceforge.net/tracker/index.php?func=detail&aid=1269280&group_id=13833&atid=313833 I did add the patch to the tracker instead of just committing it because it is not just a small bugfix but