Re: [crossfire] Polymorph spell

2007-04-07 Thread Nicolas Weeger
Spell is now enabled :) I tweaked some parameters and caps (polymorphed monster can't be more than casting level / 2). It should work with multipart mobs. IMO such a powerful spell should be only available in scrolls and wands. Nicolas -- http://nicolas.weeger.free.fr [Petit site d'images, de

Re: [crossfire] Polymorph spell

2007-04-04 Thread Mark Wedel
Nicolas Weeger wrote: Hello. I'm wondering whether the polymorph spell couldn't be reactivated. It's been desactivated for eons, but IMO it could be a fun one - with some limits. Maybe create some scrolls, and have them at end of hard quests only? Or the code should simply be removed

Re: [crossfire] Polymorph spell

2007-04-04 Thread Alex Schultz
Mark Wedel wrote: snip #1 could be an issue, but fixed by some monsters not being polymorphable. I also recall that polymorph only worked for single space monsters, so already had some limits. snip Since wands have levels, one thought is that it can not affect a monster of

Re: [crossfire] Polymorph spell

2007-04-04 Thread Nicolas Weeger
1) You could polymorph tough boss monsters into easy to kill monsters. From the current code, monsters = level 20 just aren't affected... That limit will probably need to be adjusted on casting level ;) Nicolas -- http://nicolas.weeger.free.fr [Petit site d'images, de textes, de code, bref

[crossfire] Polymorph spell

2007-04-03 Thread Nicolas Weeger
Hello. I'm wondering whether the polymorph spell couldn't be reactivated. It's been desactivated for eons, but IMO it could be a fun one - with some limits. Maybe create some scrolls, and have them at end of hard quests only? Or the code should simply be removed if not used, but IMO that'd be