Re: [crossfire] Time delay in maps

2013-03-20 Thread ERACC Subscriptions
On Tue 2013-03-19 11:55 Kevin Zheng kevinz5...@gmail.com wrote: Hi, I'm trying to implement time delay in one of the maps I'm working on. Unfortunately, I have no idea how to approach this. I suspect I have to do something in Python, but I've never done this before, either. Basically, a

Re: [crossfire] Time delay in maps

2013-03-20 Thread Kevin Zheng
Hi Kevin, It has been a l-o-n-g time since I mapped for Crossfire. I do recall doing something with timers, though I do not recall the details. Look through the maps I created and check them for timers. You may find what you want in one of them. Gene Alexander I'm managed to figure out

[crossfire] Time delay in maps

2013-03-19 Thread Kevin Zheng
Hi, I'm trying to implement time delay in one of the maps I'm working on. Unfortunately, I have no idea how to approach this. I suspect I have to do something in Python, but I've never done this before, either. Basically, a magic ear will activate a connection, which needs to start a timer. When

Re: [crossfire] Time delay in maps

2013-03-19 Thread Mark Wedel
On 03/19/13 09:55 AM, Kevin Zheng wrote: Hi, I'm trying to implement time delay in one of the maps I'm working on. Unfortunately, I have no idea how to approach this. I suspect I have to do something in Python, but I've never done this before, either. Basically, a magic ear will activate a