Re: [crossfire] Trouble building Windows client

2020-01-21 Thread Kevin Zheng
On 1/21/20 9:06 PM, Nathaniel Kipps wrote: > On a side note, has anyone devised any clever ways to do benchmark > tests of the client's rendering speed, or full end-to-end latency > testing of client-to-server communication? I think such was once > talked about on IRC, but it was some months ago.

Re: [crossfire] Trouble building Windows client

2020-01-21 Thread Nathaniel Kipps
On Tue, Jan 21, 2020 at 8:12 PM Kevin Zheng wrote: > > Are there any "partial debug" options I should try (since I notice a > > little stuttering with the main debug build)? > > Build "RelWithDebInfo" in CMake. Make sure to make clean. The build is here, for those who wish to try it:

Re: [crossfire] Trouble building Windows client

2020-01-21 Thread Kevin Zheng
On 1/21/20 5:09 PM, Nathaniel Kipps wrote: > On Tue, Jan 21, 2020 at 7:21 PM Kevin Zheng wrote: >> >> That's interesting. That means there's definitely a bug somewhere. In >> the meantime, we can work around by providing a debug build! >> > > Are there any "partial debug" options I should try

Re: [crossfire] Trouble building Windows client

2020-01-21 Thread Nathaniel Kipps
On Tue, Jan 21, 2020 at 7:21 PM Kevin Zheng wrote: > > That's interesting. That means there's definitely a bug somewhere. In > the meantime, we can work around by providing a debug build! > Are there any "partial debug" options I should try (since I notice a little stuttering with the main debug

Re: [crossfire] Trouble building Windows client

2020-01-21 Thread Kevin Zheng
On 1/16/20 8:39 PM, Nathaniel Kipps wrote: > In a bizarre twist, a debug build makes the issue vanish. I simply > cannot reproduce it once the CMAKE build type is set to "Debug". For > the adventurous, a copy of the debug build can be found here: >

Re: [crossfire] Trouble building Windows client

2020-01-16 Thread Nathaniel Kipps
In a bizarre twist, a debug build makes the issue vanish. I simply cannot reproduce it once the CMAKE build type is set to "Debug". For the adventurous, a copy of the debug build can be found here: https://drive.google.com/file/d/1QobJhgkMLkBtq4uYhU8G72B2PEbWxYRR/ > This, I don't know. What

Re: [crossfire] Trouble building Windows client

2020-01-14 Thread Kevin Zheng
On 1/6/20 3:40 PM, Nathaniel Kipps wrote: > I find it most interesting that the issue only manifests once I remove > the binaries from the build environment, and execute them elsewhere. > This indicates to me that I'm missing something simple, and that it's > not just a regular bug. That is an

Re: [crossfire] Trouble building Windows client

2020-01-06 Thread Nathaniel Kipps
Hi Kevin, > On Mon, Jan 6, 2020 at 7:41 AM Kevin Zheng wrote: > There's no doubt there's a real issue somewhere. I find it most interesting that the issue only manifests once I remove the binaries from the build environment, and execute them elsewhere. This indicates to me that I'm missing

Re: [crossfire] Trouble building Windows client

2020-01-06 Thread Kevin Zheng
Hi Nathaniel, On 1/6/20 3:47 AM, Nathaniel Kipps wrote: > When the built client is run in it's own development environment, > everything is fine. But, when I pull the binaries, DLLs, and > supporting files out into another environment, such as a test machine, > the Preferences window no longer

[crossfire] Trouble building Windows client

2020-01-05 Thread Nathaniel Kipps
Hi all, I've recently been attempting to get the Windows client built, and have been having a number of issues. Thanks to the instructions at http://xob.kapsi.fi/~makegho/trash/crossfire-win32.txt, and the generous help of the folks in IRC, I am finally able to build a client that works, but has