Going back to the original topic:
1) I never envisioned the current scorn continent to be the entire world. To
say it is 1/4 of the world, or perhaps even less than that, would be reasonable.
Until going off the map wraps you around, no reason to ever say exactly
what/where it is. For we
That could work, particularly if canals were added later, so that
boats could travel across much of the continent (your movement code
reworking could make it possible then to have narrowboats to travel
between cities).
I'd personally think that canals on that scale would be more modern than w
Brendan Lally wrote:
On 11/12/05, Mark Wedel <[EMAIL PROTECTED]> wrote:
I believe there are other projects out there (not related to crossfire) about
mimicing a planet creation process. If we were really serious, we should look
at those.
I just noticed this
http://www.kde-apps.org/content/s
On 11/12/05, Mark Wedel <[EMAIL PROTECTED]> wrote:
> I believe there are other projects out there (not related to crossfire)
> about
> mimicing a planet creation process. If we were really serious, we should look
> at those.
I just noticed this
http://www.kde-apps.org/content/show.php?content=
On 11/12/05, Mark Wedel <[EMAIL PROTECTED]> wrote:
> Brendan Lally wrote:
> > On 11/12/05, Mark Wedel <[EMAIL PROTECTED]> wrote:
> >> Crossfire
> >> is somewhat limited by only 1 aspect of terrain is available (we don't have
> >> forested mountains for example).
> >
> > Forested mountains could ex
Brendan Lally wrote:
On 11/12/05, Mark Wedel <[EMAIL PROTECTED]> wrote:
Crossfire
is somewhat limited by only 1 aspect of terrain is available (we don't have
forested mountains for example).
Forested mountains could exist in principle, it just requires someone
to be able to draw alpine trees.
On 11/12/05, Mark Wedel <[EMAIL PROTECTED]> wrote:
> Crossfire
> is somewhat limited by only 1 aspect of terrain is available (we don't have
> forested mountains for example).
Forested mountains could exist in principle, it just requires someone
to be able to draw alpine trees.
> All that said
Brendan Lally wrote:
On 11/11/05, Anton Oussik <[EMAIL PROTECTED]> wrote:
On 11/11/05, Lalo Martins <[EMAIL PROTECTED]> wrote:
Hmm. Maybe "bigworld" is not big at all :-P Brendan's calculations
still make sense to me generally, except that now I'm thinking about
one-chain-wide mountains and fi
On 11/11/05, Anton Oussik <[EMAIL PROTECTED]> wrote:
> On 11/11/05, Lalo Martins <[EMAIL PROTECTED]> wrote:
> > Hmm. Maybe "bigworld" is not big at all :-P Brendan's calculations
> > still make sense to me generally, except that now I'm thinking about
> > one-chain-wide mountains and finding them
On 11/11/05, Lalo Martins <[EMAIL PROTECTED]> wrote:
> Now that some people seem to be working on salvaging the weather system...
>
> I remember one thing that was somewhat polemic about it, was the choice
> of two *corners* of the map for the poles (nw and se IIRC), rather than
> the north and sou
Now that some people seem to be working on salvaging the weather system...
I remember one thing that was somewhat polemic about it, was the choice
of two *corners* of the map for the poles (nw and se IIRC), rather than
the north and south as would seem more reasonable.
This does incidentally work
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