Re: [crossfire] Spellcasting skills definition

2017-09-21 Thread geoff
Please take a look at Sorig's Divine Shock spell. It is so OP that going from level 20 to level 30 is almost trivial. On Thu, 2017-09-21 at 01:28 -0500, Rick Tanner wrote: > I've created and added content to a new wiki page in regards to the > Spell_shuffle archetype code base. > > Please

Re: [crossfire] Spellcasting skills definition

2017-09-21 Thread Rick Tanner
I've created and added content to a new wiki page in regards to the Spell_shuffle archetype code base. Please correct and update as needed. http://wiki.cross-fire.org/dokuwiki/doku.php/spell_shuffle ___ crossfire mailing list

Re: [crossfire] Spellcasting skills definition

2017-09-15 Thread David Hurst
I have created a branch in arch called "Spell_shuffle" (arch/branches/Spell_shuffle) and made changes as discussed here. My server (ajh.co) is running from this branch. I have updated the tableau view to reflect this branch here:

Re: [crossfire] Spellcasting skills definition

2017-09-14 Thread David Hurst
Hi Kevin, Aside from flipping sorcery and evocation, the spells that needed reassigning were bullets,a couple of odd ball summoning spells and ball lightning: Level Spell Current Manual 1 Create Missile Summoning Evocation 1 Small Bullet Evocation Evocation 2 Summon Fog Summoning Evocation 8

Re: [crossfire] Spellcasting skills definition

2017-09-14 Thread Kevin Zheng
On 09/14/2017 06:03, David Hurst wrote: > To try and make some progress on this front I created a visualisation to > see what these changes might look like. Take a look here >

Re: [crossfire] Spellcasting skills definition

2017-09-14 Thread David Hurst
To try and make some progress on this front I created a visualisation to see what these changes might look like. Take a look here . I focused on only the spells that can

Re: [crossfire] Spellcasting skills definition

2017-08-21 Thread Mark Wedel
On 08/21/2017 05:49 PM, David Hurst wrote: As stated, i'm trying to enhance the messages that players receive when learning spells. To make this more engaging I wanted to have a clear picture of what we all think these spellcasting skills represent. As a starting point I presented this list as

Re: [crossfire] Spellcasting skills definition

2017-08-21 Thread David Hurst
As stated, i'm trying to enhance the messages that players receive when learning spells. To make this more engaging I wanted to have a clear picture of what we all think these spellcasting skills represent. As a starting point I presented this list as a definition of what is *currently *in place:

Re: [crossfire] Spellcasting skills definition

2017-08-21 Thread Rick Tanner
On 8/20/17 1:53 AM, David Hurst wrote: > > While working on this I noticed some odd places for spells such as > ball lightning in evocation (all other lightning is in pyromancy) and > large bullet in evocation while bullet is in sorcery. As I recall, some of the spells & skill classification were

Re: [crossfire] Spellcasting skills definition

2017-08-21 Thread Ruben Safir
On Mon, Aug 21, 2017 at 10:54:00PM +1000, David Hurst wrote: > Yeah been playing since 2001. Not sure what your point is really. I don't > think adding a definition to a skill is an aspect of core playability at > all. > Very good, so you should understand what I am going to say. When you

Re: [crossfire] Spellcasting skills definition

2017-08-21 Thread David Hurst
Yeah been playing since 2001. Not sure what your point is really. I don't think adding a definition to a skill is an aspect of core playability at all. Saru On Mon, Aug 21, 2017 at 10:49 PM, Ruben Safir wrote: > On 08/20/2017 08:10 PM, David Hurst wrote: > > I'm working on

Re: [crossfire] Spellcasting skills definition

2017-08-21 Thread Ruben Safir
On 08/20/2017 08:10 PM, David Hurst wrote: > I'm working on this as part of my work in improving balance. It may seem > odd to want to define skills to improve balance, however, I tend to hit > walls when I'm trying to balance someone else's work and there is no > indication about what vision they

Re: [crossfire] Spellcasting skills definition

2017-08-21 Thread David Hurst
I'm well aware of the definitions of the words but frankly trying to define 'magic' is a bit fraught at the best of times. I based those definitions on what spells were actually assigned to the skills in game. I'm quite happy to shuffle them around though if people don't mind. icestorm into

Re: [crossfire] Spellcasting skills definition

2017-08-21 Thread Ruben Safir
what? On Sun, Aug 20, 2017 at 04:53:04PM +1000, David Hurst wrote: > Hi all, > > I'm working on improving the messages that players get in general. Today I > was working on spell messages which are provided when learning spells (new) > and viewing learnt spells via the spell menu (commit #20501).

Re: [crossfire] Spellcasting skills definition

2017-08-20 Thread David Hurst
I'm working on this as part of my work in improving balance. It may seem odd to want to define skills to improve balance, however, I tend to hit walls when I'm trying to balance someone else's work and there is no indication about what vision they had in mind. I think once I can clarify spell

Re: [crossfire] Spellcasting skills definition

2017-08-20 Thread Preston Crow
I like those definitions a lot. However, we might want to keep the exceptions or at least give some good thought to how moving them would impact the balance of the skills. On 08/20/17 02:53, David Hurst wrote: Hi all, I'm working on improving the messages that players get in general.