Re: [crossfire] Trouble building Windows client

2020-01-21 Thread Kevin Zheng
On 1/21/20 5:09 PM, Nathaniel Kipps wrote: > On Tue, Jan 21, 2020 at 7:21 PM Kevin Zheng wrote: >> >> That's interesting. That means there's definitely a bug somewhere. In >> the meantime, we can work around by providing a debug build! >> > > Are there any "partial debug" options I should try

Re: [crossfire] Trouble building Windows client

2020-01-21 Thread Kevin Zheng
On 1/21/20 9:06 PM, Nathaniel Kipps wrote: > On a side note, has anyone devised any clever ways to do benchmark > tests of the client's rendering speed, or full end-to-end latency > testing of client-to-server communication? I think such was once > talked about on IRC, but it was some months ago.

Re: [crossfire] Trouble building Windows client

2020-01-21 Thread Kevin Zheng
On 1/16/20 8:39 PM, Nathaniel Kipps wrote: > In a bizarre twist, a debug build makes the issue vanish. I simply > cannot reproduce it once the CMAKE build type is set to "Debug". For > the adventurous, a copy of the debug build can be found here: >

Re: [crossfire] Trouble building Windows client

2020-01-21 Thread Nathaniel Kipps
On Tue, Jan 21, 2020 at 7:21 PM Kevin Zheng wrote: > > That's interesting. That means there's definitely a bug somewhere. In > the meantime, we can work around by providing a debug build! > Are there any "partial debug" options I should try (since I notice a little stuttering with the main debug

Re: [crossfire] Trouble building Windows client

2020-01-21 Thread Nathaniel Kipps
On Tue, Jan 21, 2020 at 8:12 PM Kevin Zheng wrote: > > Are there any "partial debug" options I should try (since I notice a > > little stuttering with the main debug build)? > > Build "RelWithDebInfo" in CMake. Make sure to make clean. The build is here, for those who wish to try it: