Re: [crossfire] Proposal: retire MAX_OBJECTS and object allocator

2020-03-11 Thread Mark Wedel
On 3/11/20 11:08 AM, Kevin Zheng wrote: On 3/10/20 9:56 PM, Mark Wedel wrote:  Not sure if still the case, but at one time, performance of allocating thousands of new objects individually increased lag (when loading new maps).  So doing it in blocks of 500 or whatever was faster.  At one point

Re: [crossfire] Proposal: retire MAX_OBJECTS and object allocator

2020-03-11 Thread Kevin Zheng
On 3/10/20 9:56 PM, Mark Wedel wrote: >  Not sure if still the case, but at one time, performance of allocating > thousands of new objects individually increased lag (when loading new > maps).  So doing it in blocks of 500 or whatever was faster.  At one > point I had put in option to do