Re: [Csgo_servers] Update

2018-05-10 Thread ProJaCore
stealth its not harrassment if youre cotributing and spamming false
informations

thats called terrorism and manipulation


Ben Steiger <otter.fi...@gmail.com> schrieb am Fr., 11. Mai 2018, 03:18:

> Do we have anyone to moderate this list? I hope someone can contact them
> soon. I'm tired of seeing stealth post every 3 hours to stir up more
> problems
>
> On Thu, May 10, 2018, 4:02 PM Stealth Mode <stealthmode1...@gmail.com>
> wrote:
>
>> Kyle. Thanks for the Cyber harassment. How about you just don't respond.
>> How about you keep your antagonistic, juvenile, attempting to provoke
>> comments to yourself? Before you are banned from this list for harassment.
>>
>> -Stealthmode
>>
>> On Wed, May 9, 2018, 07:17 Kyle Sanderson <kyle.l...@gmail.com> wrote:
>>
>>> Don't disparage the mentally ill. It's pretty clear StealthMode has
>>> problems; just leave it be and it will sort itself out.
>>>
>>> Kyle.
>>>
>>>
>>> On Tue, 8 May 2018, 22:59 Ryan Bentley, <rdp...@gmail.com> wrote:
>>>
>>>> "I am back tracing the Mac address of the proton VPN user now. I am
>>>> awaiting protons I.T. department to go through their server logs for the
>>>> Swiss proxy server they went through."
>>>>
>>>> Stealth is a 10/10 troll, I'm convinced. Bravo.
>>>>
>>>> On Tue, May 8, 2018 at 8:45 PM, Stealth Mode <stealthmode1...@gmail.com
>>>> > wrote:
>>>>
>>>>> The bad part is the bot mails aren't on one device. I have been
>>>>> contacted outside of this list from someone using proton VPN/protonmail
>>>>> harassing/stalking me with outdated personal information.
>>>>>
>>>>> I suspect this is the same person who has these scripts running to
>>>>> spam the list with random mail domain porn bots.
>>>>>
>>>>> I am back tracing the Mac address of the proton VPN user now. I am
>>>>> awaiting protons I.T. department to go through their server logs for the
>>>>> Swiss proxy server they went through.
>>>>>
>>>>> -Stealthmode
>>>>>
>>>>> On Tue, May 8, 2018, 08:44 ics <i...@ics-base.net> wrote:
>>>>>
>>>>>> These bots seem to spoof existing users and cause issues for them.
>>>>>> For
>>>>>> example, i got 2 mails from the list that i've been unsubscribed due
>>>>>> to
>>>>>> excessive bounces few weeks ago and i havent even posted to this list
>>>>>> more than once in the last 4-5 months.
>>>>>>
>>>>>> Your membership in the mailing list Csgo_servers has been disabled due
>>>>>> to excessive bounces The last bounce received from you was dated
>>>>>> 22-Apr-2018.
>>>>>>
>>>>>> Propably going to receive yet another porn mail after this mail where
>>>>>> some bot showcases image of some naked girl and pretends to be her.
>>>>>>
>>>>>> -ics
>>>>>>
>>>>>> ProJaCore wrote:
>>>>>> > Porn bots are just a huge risk.
>>>>>> >
>>>>>> > they could reaolve your mac address and use the exploit to vacnet
>>>>>> ban
>>>>>> > you instantly permanent from valve servers.
>>>>>> >
>>>>>> > you should use a swarm cluster to protect yourself from incoming
>>>>>> attacks;
>>>>>> > all you need is just stackoverflows.
>>>>>> >
>>>>>> > Nomaan Ahmad <n0man@gmail.com <mailto:n0man@gmail.com>>
>>>>>> > schrieb am Di., 8. Mai 2018, 09:59:
>>>>>> >
>>>>>> > Porn bots are a huge exploit. Just imagine if they uploaded a
>>>>>> > picture and executed MD5 hashes on your PC through your browser
>>>>>> or
>>>>>> > email client. You're all doomed.
>>>>>> >
>>>>>> > Trust me, I have done PhD in hacking. I have branched off rocket
>>>>>> > science into computer hacking.
>>>>>> >
>>>>>> > On Tue, 8 May 2018, 7:43 am Maxence Sartiaux, <cont...@makz.me
>>>>>> > <mailto:

Re: [Csgo_servers] Animation Bug in Global Offensive.

2018-05-08 Thread ProJaCore
this has actually nothing to do with high latency users

Stealth Mode  schrieb am Mi., 9. Mai 2018, 03:07:

> Like you said netcode bug that has been around for a long time. Kudos to
> Dylan for developing a fix independently. And for you attempting to show
> this mod team what is flawed in their product. Will this fix work for
> higher latency users as well?
>
> -Stealthmode
>
> On Tue, May 8, 2018, 16:38 William Kane  wrote:
>
>> There is, currently (and has been for a long time, but that is another
>> story), a bug that will lead to client / server hitboxes to become
>> desynchronized from each other in certain situations.
>>
>> It can also be exploited by malicious clients to deliberately de-sync
>> hitboxes, in a way that is undetectable in demos and while spectating - the
>> bug happens because of how, in certain conditions, client holds back
>> movements commands (CUserCmds) for transmission at a later time - and how
>> the server animates said "batched" user commands, all in a single frame.
>>
>> By default, it basically works like this on client:
>>
>> 1.) On every frame, engine determines how many movement commands to
>> create, based on how long it took to process last frame.
>> 2.) If your frame rate drops below tickrate, engine will create
>> additional movement commands per frame to keep up with tickrate.
>> 3.) If there's more than one movement command to be created on any given
>> frame, the engine will delay networking of created commands until the final
>> one has been created.
>>
>> Now on server upon of arrival of CLC_Move message:
>>
>> 1.) Server parses all movement commands contained in CLC_Move packet, and
>> runs simulation for each packet, in the order they were created on client.
>> 2.) During simulation, players are simulated based on their inputs sent
>> with their movement command, i.e. buttons pressed, etc.
>> 3.) During simulation, server will also update server side animations
>> used by hit registration.
>>
>> *The problem is that animation code only runs once per frame - if
>> multiple movement commands are queued for execution in a single frame, only
>> the first one passed in to be animated will be processed, later ones will
>> be ignored due to server still being in the same frame.*
>>
>> Fixing this would be as easy as only animating during simulation of the
>> final, most recent command out of a batch sent in by a client.
>>
>> Only the last command out of a CLC_Move packet simulated by the server
>> will be broadcasted to players, other commands are of no use to animation
>> and hit registration, clients don't get to render them and there is no lag
>> compensation record created on those.
>>
>> Here is a video that show this bug in action by a *malicious client*,
>> however due to how the engine works, players on bad connections or with bad
>> computers can trigger this bug too, and thus desync animations.
>>
>> https://www.youtube.com/watch?v=hL3gxRv_5Jk
>>
>> This video, also demonstrates a community made fix, which fixes this
>> issue, it's code can be found here - credits go to my friend Dylan:
>>
>> https://github.com/click4dylan/CSGO_FakeAngleFix
>>
>> Thank you for your attention.
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Re: [Csgo_servers] Update

2018-05-08 Thread ProJaCore
Porn bots are just a huge risk.

they could reaolve your mac address and use the exploit to vacnet ban you
instantly permanent from valve servers.

you should use a swarm cluster to protect yourself from incoming attacks;
all you need is just stackoverflows.

Nomaan Ahmad  schrieb am Di., 8. Mai 2018, 09:59:

> Porn bots are a huge exploit. Just imagine if they uploaded a picture and
> executed MD5 hashes on your PC through your browser or email client. You're
> all doomed.
>
> Trust me, I have done PhD in hacking. I have branched off rocket science
> into computer hacking.
>
> On Tue, 8 May 2018, 7:43 am Maxence Sartiaux,  wrote:
>
>> Ban the porn bot by mac address
>>
>> On 05/08/2018 07:55 AM, Stealth Mode wrote:
>>
>> BTW. Vitaliy. There is a lot of spam incoming from a porn bot to this
>> list. From multiple domains. There is also someone using proton VPN and
>> protonmail to stalk, and harass people on this list. Please forward this
>> info to security.
>>
>> Thanks in advance.
>>
>> -Stealthmode
>>
>> On Mon, May 7, 2018, 16:43 Vitaliy Genkin 
>> wrote:
>>
>>> An optional stability update for CS:GO game servers to address several
>>> network exploits has been released with PatchVersion=1.36.3.4 and
>>> ServerVersion=667.
>>>
>>>
>>> ___
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>>
>> ___
>> Csgo_servers mailing 
>> listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Re: [Csgo_servers] Update

2018-05-07 Thread ProJaCore
And there we go

again? :)

Stealth Mode  schrieb am Di., 8. Mai 2018, 01:03:

> One additional feedback. Any chance tour environment mapping people can go
> through there maps? And fix the tears, collisions, and other high
> polygon/calculation areas? Meaning, fix the bugs in their mapping to help
> reduce gfx lag/stuttering on some clients?
>
> If they need help shoot the uncompiled maps to this email address. It
> really isn't hard to line up faces, and vertices properly.
>
> -Stealthmode
>
> On Mon, May 7, 2018, 17:57 Stealth Mode  wrote:
>
>> +1
>>
>> Great job getting this update coded, and patched quickly to address the
>> issues.
>>
>> On Mon, May 7, 2018, 16:43 Vitaliy Genkin 
>> wrote:
>>
>>> An optional stability update for CS:GO game servers to address several
>>> network exploits has been released with PatchVersion=1.36.3.4 and
>>> ServerVersion=667.
>>>
>>>
>>> ___
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Re: [Csgo_servers] stealthmode's hodge podge of facts sprinkled amongst outright lies

2018-04-25 Thread ProJaCore
Dear Stalthmode

if you have the time
because you have the time
since ur writing facades of textes.

create a proof of concept
just fo us
no matter

if you can prrof it
then ur fine
if not

then theres no way that we should believe you

xoxo

Ben Fullick  schrieb am Mi., 25. Apr. 2018, 19:34:

> @Saint K.
> Lurker here, I found this amazing tool during my lunch that does 'the
> math' ;)
> https://fiddle.jshell.net/Logham/cjy5050a/show/dark/
> This tool elegantly translates the 4 bytes of any IP4 address, into your 6
> byte MAC address. Just like the actual internet!
> ...I'll go back to lurking now.
>
> On Wed, 25 Apr 2018 at 17:09 Ben Fullick  wrote:
>
>> @Saint K.
>> Lurker here, I found this amazing tool during my lunch that does 'the
>> math' ;)
>> https://fiddle.jshell.net/Logham/cjy5050a/show/dark/
>> This tool elegantly translates the 4 bytes of any IP4 address, into your
>> 6 byte MAC address. Just like the actual internet!
>> ...I'll go back to lurking now.
>>
>> On Wed, 25 Apr 2018 at 16:09 Saint K.  wrote:
>>
>>> In science, which this is, things have to be proven by the arguing
>>> party. So, with that in mind, I would really love to see the math that
>>> apparently can digest an IP address from a MAC address.
>>>
>>>
>>>
>>> Entertain us 
>>>
>>>
>>>
>>>
>>>
>>> *From:* Csgo_servers  *On
>>> Behalf Of *Stealth Mode
>>> *Sent:* 25 April 2018 16:42
>>> *To:* csgo_servers@list.valvesoftware.com
>>> *Subject:* Re: [Csgo_servers] stealthmode's hodge podge of facts
>>> sprinkled amongst outright lies
>>>
>>>
>>>
>>> Last message for the kids.
>>>
>>>
>>>
>>> Do you know what a field programmable gate array is? Because you refer
>>> to them as CPU/gpu. Do you know what f.p.g.a., and e.e.p.r.o.m., and
>>> p.r.o.m. are? Those are the 4 bit through 64 bit programmable logic
>>> controllers that every "computer" ever made uses to have a "machine/pc".
>>> Including the 16 bit hexidecimal/machine assembly language utilizing logic
>>> controller that stores Mac addresses known as the U.A.R.T. chip in your
>>> network interface card/onboard lan/wifi adapters.
>>>
>>>
>>>
>>> Some of us can go below the hardware layer. We don't ban by IP
>>> addressing. That was the point of the previous topic. Cause anyone can walk
>>> under the hardware layer without detection, and without being able to be
>>> seen/tracked/banned. The point was to ban by Mac address because most of
>>> the script kiddies, and amateurs. Those who aren't trained in electronics,
>>> and especially binary logic controller programming. Will never be able to
>>> connect to your go server to run malicious scripts.
>>>
>>>
>>>
>>> That was the point. Have a nice day. A large number of people from the
>>> previous topic are now blocked permanently from any type of communication
>>> to my dmz.
>>>
>>>
>>>
>>> Furthermore. The suggestion to run your servers through a VMware/virtual
>>> machine is always a good idea. It keeps the environment sandboxed to keep
>>> the physical hardware from being damaged by malicious files/packets/scripts.
>>>
>>>
>>>
>>> End of Discussion.
>>>
>>>
>>>
>>>
>>>
>>> On Wed, Apr 25, 2018, 08:41 Stealth Mode 
>>> wrote:
>>>
>>> The Internet Protocol address is assigned by the operating system
>>> contacting the network administration device which is normally a switch,
>>> router, or hub. It checks these devices for a free Internet Protocol
>>> address. And the packets the network sends has a footer and a header with
>>> this IP addressing.
>>>
>>>
>>>
>>> Once you have this IP address you can then pulse the dmz of the router
>>> and pull it's network allocation table. Once this is done you have every
>>> Mac address on the network.
>>>
>>>
>>>
>>> However, with just a pkt sniffer you can go directly to someone's is and
>>> pull their Mac address right out of the network interface cards read only
>>> memory which is stored under the device table for the operating system
>>> which is connected to the internet Protocol address you are using.
>>>
>>>
>>>
>>> Literally, a phone line can be tapped with 0 and 1 about a 1,000-10,000
>>> taps. And your machine will randomly shut off.
>>>
>>>
>>>
>>> On Tue, Apr 24, 2018, 12:55 Jack Emerson  wrote:
>>>
>>> Your public IP address is assigned by your ISP independent of your
>>> hardware. Are you mad?
>>>
>>>
>>>
>>> Why am I even replying...I'm part of the problem.
>>>
>>> ___
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>> ___
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>> ___
> 

Re: [Csgo_servers] Exploit that spams/lags clients

2018-04-23 Thread ProJaCore
Hah youre wrong!

You can normally convert the mac address to a space shuttle and destroy
galaxies with ip technologies like ipv7 and near field coconuts (Nfc);

you cant fetch the mac address but his gender via this special exploit
https://hastebin.com/xekowayoka.pl

amateurs zhh.

Ryan Bentley  schrieb am Mo., 23. Apr. 2018, 11:39:

> Stealth, you are either a 10/10 troll or a seriously deluded person. You
> have less knowledge than a 1st year CS student.
>
> On Mon, Apr 23, 2018 at 6:47 AM, Stealth Mode 
> wrote:
>
>> Your Mac address is converted at the handoff between the hardware layer,
>> and the transport/packet layer. It then converts to an IP address. Google
>> converters for deci to hexidecimal. There are plenty out there. Run a plt
>> sniffer or rcon or netstat table of connections for the IP connected to
>> your machine.
>>
>> On Sun, Apr 22, 2018, 01:39 Zaretti Steve  wrote:
>>
>>> you are right. You can only see the mac of the nearest switch/router.
>>> Stealth Mode is just spamming some random word.
>>>
>>> 2018-04-22 6:42 GMT+02:00 Mukunda Johnson :
>>> > I'm pretty sure mac addresses aren't even exposed to the server; this
>>> topic
>>> > is getting pretty derailed isn't it?
>>> >
>>> > On Sat, Apr 21, 2018 at 8:48 PM, Nomaan Ahmad 
>>> wrote:
>>> >>
>>> >> Where can I find this IP/decimal to Mac converter you speak of? Could
>>> you
>>> >> give an example? You speak highly of yourself, here is your chance to
>>> prove
>>> >> it.
>>> >>
>>> >> On Sun, 22 Apr 2018, 4:07 am Stealth Mode, >> >
>>> >> wrote:
>>> >>>
>>> >>> The fix is to create a bash script that looks for that in the server
>>> log
>>> >>> (the repietitive call to null.wav), and automatically ban. If you
>>> push the
>>> >>> IP through a ip/decimal conversion tool you can make it a Mac
>>> address ban
>>> >>> right in the hardware packet/transport layer.
>>> >>>
>>> >>> End of message.
>>> >>>
>>> >>> On Thu, Apr 19, 2018, 20:04 wickedplayer494 <
>>> wickedplayer...@gmail.com>
>>> >>> wrote:
>>> 
>>>  Just to keep everyone on the list in the loop, McJohn said that a
>>> fix
>>>  for servers crashing (which I can only assume is a result of this)
>>> is being
>>>  worked on:
>>> 
>>> https://www.reddit.com/r/GlobalOffensive/comments/8d7hkr/3kliksphilips_interview_with_a_cheater/dxljl53/?context=3
>>> 
>>>  On 4/17/2018 3:22 PM, iNilo wrote:
>>> 
>>>  A player on my server was able to spam all the clients with a
>>> script he
>>>  later linked ( https://hastebin.com/fufarowuba.cpp )
>>> 
>>>  its causing massive console spams.
>>> 
>>>  https://i.imgur.com/nOWLkeq.png
>>> 
>>>  Someone has a fix for this?
>>> 
>>>  - iNilo.
>>> 
>>> 
>>> 
>>>  ___
>>>  Csgo_servers mailing list
>>>  Csgo_servers@list.valvesoftware.com
>>> 
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> 
>>>  ___
>>>  Csgo_servers mailing list
>>>  Csgo_servers@list.valvesoftware.com
>>> 
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> >>>
>>> >>> ___
>>> >>> Csgo_servers mailing list
>>> >>> Csgo_servers@list.valvesoftware.com
>>> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> >>
>>> >>
>>> >> ___
>>> >> Csgo_servers mailing list
>>> >> Csgo_servers@list.valvesoftware.com
>>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> >
>>> >
>>> >
>>> > ___
>>> > Csgo_servers mailing list
>>> > Csgo_servers@list.valvesoftware.com
>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>> ___
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Re: [Csgo_servers] sv_disable_motd 1

2017-11-12 Thread ProJaCore
you should put it in the autoexec.cfg file because it will be only executed
once at the start, not like the server.cfg every round.

2017-11-07 6:37 GMT+01:00 Stealth Mode :

> Server.cfg file used to accept this setting in hlds/srcds, guess that
> changed in srcds for go. Had to set it at startup, not on the fly (live
> server).
>
> -Stealth
>
> On Nov 6, 2017 18:11, "Ruben Gonzalez"  wrote:
>
>> You can set it as a launch param (+sv_disable_motd 0) if you have access
>> (credit to psychonic). You used to be able set them in gamemodes_server.txt
>> but that appears to have changed at some point.
>>
>>
>>
>> On Mon, Nov 6, 2017 at 4:15 PM, doomhammer69 
>> wrote:
>>
>>> Hi everyone I have a problem with that CVAR.
>>>
>>> I dont use sourcemod so I can´t change to 0 and its a restricted CVAR. Is
>>> there anyway to change to 0 without any sourcemod / plugin ? Indeed the
>>> motd
>>> is still loaded because the sound its still there, the videos are not
>>> shown
>>> but we can hear.
>>>
>>> Please remove the restriction for those ones we dont use sourcemod.
>>>
>>> Thanks
>>>
>>>
>>>
>>> --
>>> Sent from: http://csgo-servers.1073505.n5.nabble.com/
>>>
>>> ___
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Re: [Csgo_servers] Server specs and OS recommendation.

2017-11-12 Thread ProJaCore
its possible that:
udp ports not open
udp filter ?
any hidden whitelist installed or sourcemod?

Am 12.11.2017 01:26 schrieb "Cyborgium" :

> Stealth Mode wrote
> > Also, check out this thread on the steam forums.
> >
> > https://steamcommunity.com/discussions/forum/13/828939163961292409/
> >
> > Especially the video related to part V, port forwarding and dmz-ing.
> >
> > ___
> > Csgo_servers mailing list
>
> > Csgo_servers@.valvesoftware
>
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
> Thanks for the help so far, I've finally managed to get my IP pingable.
>
> People still can't join the server though, while I still can. When they try
> to join, they get the following message:
> Connecting to public(:27015) ...
> Server using 'public' lobbies, requiring pw no, lobby id 
>
> The weird part is, I get the exact same message but I do join. I've tried
> googling it but I can't find a sollution for it. Do you have any idea what
> this could be?
>
>
>
> --
> Sent from: http://csgo-servers.1073505.n5.nabble.com/
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Re: [Csgo_servers] Ynt: Ynt: Hack

2017-07-31 Thread ProJaCore
Ya bi anla ve oku beğinsiz söyliyoruz sen da halen devam ediyon.

Oynama beğenmiyorsan. Retard

Am 31.07.2017 6:51 nachm. schrieb "Gökhan Bilgin" <gokhan.bilgi...@gmail.com
>:

> https://youtu.be/UVpGATVqLGQ
>
>
>
> https://youtu.be/XA3RoPYGKHQ
>
>
>
>
>
> Windows 10 için Posta <https://go.microsoft.com/fwlink/?LinkId=550986>
> ile gönderildi
>
>
>
> *Kimden: *Absurd Minds <goabs...@absurdminds.net>
> *Gönderilme: *30 Temmuz 2017 Pazar 21:20
> *Kime: *csgo_servers@list.valvesoftware.com
> *Konu: *Re: [Csgo_servers] Ynt: Hack
>
>
>
> Stop, this isn't the place for this.
>
>
>
> On Jul 30, 2017 2:15 PM, "Gökhan Bilgin" <gokhan.bilgi...@gmail.com>
> wrote:
>
> Pls 5. Round
>
>
>
> steam://rungame/730/76561202255233023/+csgo_download_match%20CSGO-7BVAB-
> zwQ9t-b5WsJ-rLcLb-rjNYE
>
>
>
> Windows 10 için Posta <https://go.microsoft.com/fwlink/?LinkId=550986>
> ile gönderildi
>
>
>
> *Kimden: *ProJaCore <projac...@gmail.com>
> *Gönderilme: *30 Temmuz 2017 Pazar 21:00
> *Kime: *csgo_servers@list.valvesoftware.com
> *Konu: *Re: [Csgo_servers] Hack
>
>
>
> Please use the report system to get rid off him :)
>
> Steam Profile > Report > cheating
>
>
>
> Am 30.07.2017 7:42 nachm. schrieb "Gökhan Bilgin" <
> gokhan.bilgi...@gmail.com>:
>
> Pls Report
>
>
>
> https://www.youtube.com/watch?v=6cf01fNpWsw
>
>
>
> Windows 10 için Posta <https://go.microsoft.com/fwlink/?LinkId=550986>
> ile gönderildi
>
>
>
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Re: [Csgo_servers] Hack

2017-07-30 Thread ProJaCore
Please use the report system to get rid off him :)
Steam Profile > Report > cheating

Am 30.07.2017 7:42 nachm. schrieb "Gökhan Bilgin" :

> Pls Report
>
>
>
> https://www.youtube.com/watch?v=6cf01fNpWsw
>
>
>
> Windows 10 için Posta 
> ile gönderildi
>
>
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Re: [Csgo_servers] Csgo_servers Digest, Vol 62, Issue 10

2017-06-14 Thread ProJaCore
I got also Token banned even if i dont run any not allowed software on my
Server.
The clue is its just a ban from creating tokens.

My already existing tokens are working.
I already contacted Steam but they replied:
Were sorry we cant undo GSLT bans you have to create a new account with a
new number.

Mone making is the keyword

Am 14.06.2017 1:12 nachm. schrieb "Nguyễn Bảo Danh" :

> Yea :)) token ban, they get new token. Nothing happen. What is the use to
> ban token then ?
> I don't get it.
>
> On Jun 14, 2017 16:43, 
> wrote:
>
>> Send Csgo_servers mailing list submissions to
>> csgo_servers@list.valvesoftware.com
>>
>> To subscribe or unsubscribe via the World Wide Web, visit
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo
>> _servers
>> or, via email, send a message with subject or body 'help' to
>> csgo_servers-requ...@list.valvesoftware.com
>>
>> You can reach the person managing the list at
>> csgo_servers-ow...@list.valvesoftware.com
>>
>> When replying, please edit your Subject line so it is more specific
>> than "Re: Contents of Csgo_servers digest..."
>>
>>
>> Today's Topics:
>>
>>1. Valve should create a place to report cheatingservers, on
>>   website (Nguyễn Bảo Danh)
>>2. Re: Valve should create a place to report cheating servers,
>>   on website (Rolf Maas)
>>3. Re: Valve should create a place to report cheating servers,
>>   on website (Kristaps Kusiņš)
>>
>>
>> --
>>
>> Message: 1
>> Date: Wed, 14 Jun 2017 16:30:00 +0700
>> From: Nguyễn Bảo Danh 
>> To: csgo_servers@list.valvesoftware.com
>> Subject: [Csgo_servers] Valve should create a place to report cheating
>> servers, on website
>> Message-ID:
>>