Re: [Csgo_servers] mic icons/sprites that float above talking players heads need to work for enemies too

2015-09-16 Thread Kevin
semi works works for alive players, but does not work for dead/spectators hope they can fix this -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/mic-icons-sprites-that-float-above-talking-players-heads-need-to-work-for-enemies-too-tp10057p10085.html Sent from the

Re: [Csgo_servers] mic icons/sprites that float above talking players heads need to work for enemies too

2015-09-15 Thread ham5
so you got your cvar *sv_show_voip_indicator_for_enemies* but good ol volvo... announced it on the blog, but its hidden. ;\ -- View this message in context:

Re: [Csgo_servers] mic icons/sprites that float above talking players heads need to work for enemies too

2015-09-06 Thread Franc1sco
Yeah, I know, Valve should fix it. And about the crashes.. not cause crashes in my server, maybe you have it outdated, so contact with me for support if you want. - Sincerely, -- View this message in context:

Re: [Csgo_servers] mic icons/sprites that float above talking players heads need to work for enemies too

2015-09-05 Thread Franc1sco
Yeah and for that reason I made a plugin in SourceMod to do the job. - Sincerely, -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/mic-icons-sprites-that-float-above-talking-players-heads-need-to-work-for-enemies-too-tp10057p10066.html Sent from the CSGO_Servers

Re: [Csgo_servers] mic icons/sprites that float above talking players heads need to work for enemies too

2015-09-04 Thread AdaM
Agreed -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/mic-icons-sprites-that-float-above-talking-players-heads-need-to-work-for-enemies-too-tp10057p10059.html Sent from the CSGO_Servers mailing list archive at Nabble.com.

Re: [Csgo_servers] mic icons/sprites that float above talking players heads need to work for enemies too

2015-09-04 Thread hlstriker
I agree this would be a very nice feature to have "fixed". The speaker icons should obey sv_alltalk (or a completely new cvar would be even better :). -- View this message in context: