I found a solution to dynamically change on item. That it ok for my
purposes, although not very elegant.
Friedger
{let counter:int}
{let f-value:String = {String counter}}
{let f:Frame = {Frame f-value}}
{let item:ListValueItem =
{ListValueItem
"do-not-care",
label = f
}
}
> Anyway, the only way I've managed to get what I think you're looking for
is
> to modify the actual StandardDropdownButton class itself, and I believe
this
> applies to both DropdownLists and ComboBoxes.
Thanks John. At least I know that it is not a trivial problem.
Subclassing StandardDropdownB
]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, October 21, 2003 2:25 PM
Subject: Re: Before Dropdown
>
> >
> > The DropdownListUI has a thing called StandardDropdownButton. That
object
> > has an {on-pointer-press} method that appears to respond, at the point I
> >
>
> The DropdownListUI has a thing called StandardDropdownButton. That object
> has an {on-pointer-press} method that appears to respond, at the point I
> think you're interested, to the user clicking on the DropdownList's button
I checked that but seems not to work.
Friedger
{define-class publi
uot;Curlbreaker-l" <[EMAIL PROTECTED]>
Sent: Tuesday, October 21, 2003 11:31 AM
Subject: Before Dropdown
> Hi,
> I would like to update items in a dropdownlist just before the dropdown is
> going to be shown. How can I do that?
>
> Adding a PointerPress event to the butt
Hi,
I would like to update items in a dropdownlist just before the dropdown is
going to be shown. How can I do that?
Adding a PointerPress event to the button does not work. I tried to subclass
StandardComboBoxUI but couldn't see where to add the hook for the update.
Any suggestions?
Friedger