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New upstream release (including a patch from me), no change to setup.hint.
Please delete 1.35-1, leaving 1.37-2 as prev, and upload 1.38-1 as the new
current:
http://home.comcast.net/~ericblake/diffstat-1.38-1.tar.bz2
On Jan 17 07:15, Eric Blake wrote:
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New upstream release (including a patch from me), no change to setup.hint.
Please delete 1.35-1, leaving 1.37-2 as prev, and upload 1.38-1 as the new
current:
Done.
[Unrelated: I'm still trying to port all
Hi,
Upstream for the newly added epstool package (Russell Lang) has asked via
private email whether the CYGWIN-PATCHES subdir of a cygwin source package
would really be required, if he modified the package makefile to
include make targets for cygwin source and binary distributions. In essence,
On Mon, Jan 17, 2005 at 02:04:41PM -0800, James R. Phillips wrote:
Hi,
Upstream for the newly added epstool package (Russell Lang) has asked via
private email whether the CYGWIN-PATCHES subdir of a cygwin source package
would really be required, if he modified the package makefile to
Yitzchak Scott-Thoennes wrote:
My guess is that such a subdir should always exist, containing at a minimum
the setup.hint file. But I'm not really certain.
Anyone have the answer for this?
IIRC http://cygwin.com/setup.html says the (required) cygwin-specific
readme goes there?
If the Cygwin
Is there any interest in a bsdgames package? Most of the games
to compile with very little in the way of modifications needed.
If so, ought it to be all one package, or one per game?
On Mon, Jan 17, 2005 at 07:59:10PM -0800, Yitzchak Scott-Thoennes wrote:
Is there any interest in a bsdgames package? Most of the games
to compile with very little in the way of modifications needed.
If so, ought it to be all one package, or one per game?
How are they packaged elsewhere?
cgf
On Mon, Jan 17, 2005 at 11:21:24PM -0500, Christopher Faylor wrote:
On Mon, Jan 17, 2005 at 07:59:10PM -0800, Yitzchak Scott-Thoennes wrote:
Is there any interest in a bsdgames package? Most of the games
to compile with very little in the way of modifications needed.
If so, ought it to be all
Christopher Faylor wrote:
How are they packaged elsewhere?
I seem to recall that the practice of packaging all the BSD games
together is most common on more 'traditional' *ixes, like the BSDs and
Slackware. It's been awhile since I played with any of those systems,
though, so my memory is
Yitzchak Scott-Thoennes wrote:
I'd leave out ones that are already packaged elsewhere (banner, wtf,
fortune,
etc.) or ones that don't build easily.
I don't see people wanting 'just' fortune, or 'just' wtf. More likely,
a person will be making a decision about whether they want their Cygwin
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