Yitzchak Scott-Thoennes wrote:
How big is a complete bsdgames binary package for Cygwin?
the tarball is about 750k.
That doesn't seem excessive for a single package.
On Jan 18 00:03, Warren Young wrote:
Yitzchak Scott-Thoennes wrote:
I'd leave out ones that are already packaged elsewhere (banner, wtf,
fortune,
etc.) or ones that don't build easily.
I don't see people wanting 'just' fortune, or 'just' wtf. More likely,
a person will be making a
,
a person will be making a decision about whether they want their Cygwin
installation to include entertainment options or not.
How big is a complete bsdgames binary package for Cygwin?
Leaving out banner, factor, fortune, robots, and wtf, which we already
have in other packages, and dm, hunt
On Tue, Jan 18, 2005 at 10:31:07AM +0100, Corinna Vinschen wrote:
On Jan 18 00:03, Warren Young wrote:
Yitzchak Scott-Thoennes wrote:
I'd leave out ones that are already packaged elsewhere (banner, wtf,
fortune,
etc.) or ones that don't build easily.
I don't see people wanting
On Jan 18 03:01, Yitzchak Scott-Thoennes wrote:
On Tue, Jan 18, 2005 at 10:31:07AM +0100, Corinna Vinschen wrote:
As long as it doesn't collide with the robots package we already have,
it's ok. Cygwin's robots is a clone of the System V version, the BSD
version is a bit boring and with a
Yitzchak Scott-Thoennes wrote:
by default puts the binaries in /usr/games, in accordance with FHS 2.2
and 2.3 (I didn't look at any earlier versions of FHS). Is this what
we want? If so, fortune and robots at least should also be there.
If we use /usr/games, should it be added to people's
On Tue, 18 Jan 2005, John Morrison wrote:
Yitzchak Scott-Thoennes wrote:
by default puts the binaries in /usr/games, in accordance with FHS 2.2
and 2.3 (I didn't look at any earlier versions of FHS). Is this what
we want? If so, fortune and robots at least should also be there.
If
On Tue, 18 Jan 2005, John Morrison wrote:
Yitzchak Scott-Thoennes wrote:
by default puts the binaries in /usr/games, in accordance with FHS 2.2
and 2.3 (I didn't look at any earlier versions of FHS). Is this what
we want? If so, fortune and robots at least should also be there.
If
Is there any interest in a bsdgames package? Most of the games
to compile with very little in the way of modifications needed.
If so, ought it to be all one package, or one per game?
On Mon, Jan 17, 2005 at 07:59:10PM -0800, Yitzchak Scott-Thoennes wrote:
Is there any interest in a bsdgames package? Most of the games
to compile with very little in the way of modifications needed.
If so, ought it to be all one package, or one per game?
How are they packaged elsewhere?
cgf
On Mon, Jan 17, 2005 at 11:21:24PM -0500, Christopher Faylor wrote:
On Mon, Jan 17, 2005 at 07:59:10PM -0800, Yitzchak Scott-Thoennes wrote:
Is there any interest in a bsdgames package? Most of the games
to compile with very little in the way of modifications needed.
If so, ought it to be all
Christopher Faylor wrote:
How are they packaged elsewhere?
I seem to recall that the practice of packaging all the BSD games
together is most common on more 'traditional' *ixes, like the BSDs and
Slackware. It's been awhile since I played with any of those systems,
though, so my memory is
installation to include entertainment options or not.
How big is a complete bsdgames binary package for Cygwin?
(P.S. Sorry about sending the other copy to the main Cygwin list. I
slipped...)
13 matches
Mail list logo