Re: bsdgames

2005-01-19 Thread Warren Young
Yitzchak Scott-Thoennes wrote: How big is a complete bsdgames binary package for Cygwin? the tarball is about 750k. That doesn't seem excessive for a single package.

Re: bsdgames

2005-01-18 Thread Corinna Vinschen
On Jan 18 00:03, Warren Young wrote: Yitzchak Scott-Thoennes wrote: I'd leave out ones that are already packaged elsewhere (banner, wtf, fortune, etc.) or ones that don't build easily. I don't see people wanting 'just' fortune, or 'just' wtf. More likely, a person will be making a

Re: bsdgames

2005-01-18 Thread Yitzchak Scott-Thoennes
, a person will be making a decision about whether they want their Cygwin installation to include entertainment options or not. How big is a complete bsdgames binary package for Cygwin? Leaving out banner, factor, fortune, robots, and wtf, which we already have in other packages, and dm, hunt

Re: bsdgames

2005-01-18 Thread Yitzchak Scott-Thoennes
On Tue, Jan 18, 2005 at 10:31:07AM +0100, Corinna Vinschen wrote: On Jan 18 00:03, Warren Young wrote: Yitzchak Scott-Thoennes wrote: I'd leave out ones that are already packaged elsewhere (banner, wtf, fortune, etc.) or ones that don't build easily. I don't see people wanting

Re: bsdgames

2005-01-18 Thread Corinna Vinschen
On Jan 18 03:01, Yitzchak Scott-Thoennes wrote: On Tue, Jan 18, 2005 at 10:31:07AM +0100, Corinna Vinschen wrote: As long as it doesn't collide with the robots package we already have, it's ok. Cygwin's robots is a clone of the System V version, the BSD version is a bit boring and with a

Re: bsdgames

2005-01-18 Thread John Morrison
Yitzchak Scott-Thoennes wrote: by default puts the binaries in /usr/games, in accordance with FHS 2.2 and 2.3 (I didn't look at any earlier versions of FHS). Is this what we want? If so, fortune and robots at least should also be there. If we use /usr/games, should it be added to people's

Re: bsdgames

2005-01-18 Thread Igor Pechtchanski
On Tue, 18 Jan 2005, John Morrison wrote: Yitzchak Scott-Thoennes wrote: by default puts the binaries in /usr/games, in accordance with FHS 2.2 and 2.3 (I didn't look at any earlier versions of FHS). Is this what we want? If so, fortune and robots at least should also be there. If

Re: bsdgames

2005-01-18 Thread John Morrison (Cygwin)
On Tue, 18 Jan 2005, John Morrison wrote: Yitzchak Scott-Thoennes wrote: by default puts the binaries in /usr/games, in accordance with FHS 2.2 and 2.3 (I didn't look at any earlier versions of FHS). Is this what we want? If so, fortune and robots at least should also be there. If

bsdgames

2005-01-17 Thread Yitzchak Scott-Thoennes
Is there any interest in a bsdgames package? Most of the games to compile with very little in the way of modifications needed. If so, ought it to be all one package, or one per game?

Re: bsdgames

2005-01-17 Thread Christopher Faylor
On Mon, Jan 17, 2005 at 07:59:10PM -0800, Yitzchak Scott-Thoennes wrote: Is there any interest in a bsdgames package? Most of the games to compile with very little in the way of modifications needed. If so, ought it to be all one package, or one per game? How are they packaged elsewhere? cgf

Re: bsdgames

2005-01-17 Thread Yitzchak Scott-Thoennes
On Mon, Jan 17, 2005 at 11:21:24PM -0500, Christopher Faylor wrote: On Mon, Jan 17, 2005 at 07:59:10PM -0800, Yitzchak Scott-Thoennes wrote: Is there any interest in a bsdgames package? Most of the games to compile with very little in the way of modifications needed. If so, ought it to be all

Re: bsdgames

2005-01-17 Thread Warren Young
Christopher Faylor wrote: How are they packaged elsewhere? I seem to recall that the practice of packaging all the BSD games together is most common on more 'traditional' *ixes, like the BSDs and Slackware. It's been awhile since I played with any of those systems, though, so my memory is

Re: bsdgames

2005-01-17 Thread Warren Young
installation to include entertainment options or not. How big is a complete bsdgames binary package for Cygwin? (P.S. Sorry about sending the other copy to the main Cygwin list. I slipped...)