Genneth,
There has not been much going on with Native GDI for some time now. The
server is at the point where it draws most things correctly usings only
spans, but we need to iron out the last few bugs before we can start
implementing translations of some of the X graphics functions into GDI
While working on the Native GDI engine, Alan Hourihane discovered that
the bit order of 1 bit DIBs differs from that reported in the Win32 API
documentation (or no documentation really specifies the bit order). In
any case, the Wine project has just gained a DIB implementation that may
Just a question: how does X cope with region invalidate - say with the
Xnest engine? I'm wondering how the native GDI engine will handle having
regions invalidated by win32 apps in front of it, without an off-screen
buffer.
Rob