Re: startx does not work

2006-05-12 Thread René Berber
Al Kelley wrote:

> startx does not work, am i doing something wrong?

Why do you think it is not working?

> it comes up with the following message and then exits:
> 
>   Welcome to the XWin X Server
>   Vendor: The Cygwin/X Project
>   Release: 6.8.2.0-4
> 
>   Contact: cygwin-xfree@cygwin.com
> 
>   XWin was started with the following command line:
> 
>   X :0 -multiwindow -clipboard
> 
>   _XSERVTransmkdir: Owner of /tmp/.X11-unix should be set to root
>   winValidateArgs - g_iNumScreens: 1 iMaxConsecutiveScreen: 1
>   winCheckDisplayNumber - Cygwin/X is already running on display 0
> 
>   Fatal server error:
>   InitOutput - Duplicate invocation on display number: 0.  Exiting.

Isn't this clear?

>   winDeinitMultiWindowWM - Noting shutdown in progress

It looks like you expect something to happen, since it did not you tried to
start XWin again, which is what you are showing.

Do you have a .xinitrc executable script on your home directory?  Do you have it
in /etc/X11/xinit/xinitrc?; one or the other should be executed and the one in
/etc does open an xterm at the end.
-- 
René Berber


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startx does not work

2006-05-12 Thread Al Kelley

startx does not work,
am i doing something wrong?
it comes up with the following
message and then exits:

  Welcome to the XWin X Server
  Vendor: The Cygwin/X Project
  Release: 6.8.2.0-4

  Contact: cygwin-xfree@cygwin.com

  XWin was started with the following command line:

  X :0 -multiwindow -clipboard

  _XSERVTransmkdir: Owner of /tmp/.X11-unix should be set to root
  winValidateArgs - g_iNumScreens: 1 iMaxConsecutiveScreen: 1
  winCheckDisplayNumber - Cygwin/X is already running on display 0

  Fatal server error:
  InitOutput - Duplicate invocation on display number: 0.  Exiting.

  winDeinitMultiWindowWM - Noting shutdown in progress



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Re: Releasing mouse in -fullscreen

2006-05-12 Thread Tom Whittock

To make the fullscreen xwindows server behave better in a multi
monitor setup, use -engine 1 to use the gdi engine type which just
creates a normal window that covers the entire screen instead of a
direct draw target which bypasses the rest of windows and therefore
has some extra restrictions.

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