Re: Two ideas for random number generation

2002-04-29 Thread Jim Choate
On Wed, 24 Apr 2002, David Howe wrote: No it isn't. You -want- a RNG but you can't have one. Nobody -wants- a PRNG, they -settle- for it. I think there is some confusion here - if you are using a PRNG as a stream cypher, the last thing in the world you want is for it to be truely random -

Re: Re: Two ideas for random number generation

2002-04-29 Thread Jim Choate
On Wed, 24 Apr 2002 [EMAIL PROTECTED] wrote: That is, to get the infinite cycle, you'd have to have some method of generating a uniform random integer 0 to infinity for the initial state, and you'd need an infinite amount of memory to store the current internal state. Neither of which is

Re: Two ideas for random number generation

2002-04-29 Thread Jim Choate
Comments inline... On Wed, 24 Apr 2002, R. A. Hettinga wrote: I seem to be channeling mathematicians this morning... Cheers, RAH --- begin forwarded text Status: U From: Somebody with a sheepskin... To: R. A. Hettinga [EMAIL PROTECTED] Subject: Re: Two ideas for random number

RE: Two ideas for random number generation

2002-04-29 Thread Jim Choate
On Thu, 25 Apr 2002, Trei, Peter wrote: My point, I hope it is clear, was to prove that there are deterministic algorithms which do not repeat. There are, AND they are continous and -not- based on NOT-AND-OR. I -never- said there were not deterministic algorithms but then again those

Re: Two ideas for random number generation

2002-04-29 Thread Jim Choate
On Thu, 25 Apr 2002, Ken Brown wrote: Trei, Peter wrote: [...] Exactly what is the Choatian definition of a PRNG which requires it to repeat, anyway? Possibly confusion between 2 common English meanings of repeat. (1) repeatable, so if someone else runs the same algorithm on

Re: disk encryption modes (Re: RE: Two ideas for random number generation)

2002-04-27 Thread Joseph Ashwood
- Original Message - From: Adam Back [EMAIL PROTECTED] On Fri, Apr 26, 2002 at 11:48:11AM -0700, Joseph Ashwood wrote: From: Bill Stewart [EMAIL PROTECTED] I've been thinking about a somewhat different but related problem lately, which is encrypted disk drives. You could

Re: disk encryption modes (Re: RE: Two ideas for random number generation)

2002-04-27 Thread Adam Back
Joseph Ashwood wrote: Adam Back Wrote: This becomes completely redoable (or if you're willing to sacrifice a small portion of each block you can even explicitly stor ethe IV. That's typically not practical, not possible, or anyway very undesirable for performance (two disk hits

Re: Re: disk encryption modes (Re: RE: Two ideas for random number generation)

2002-04-27 Thread Joseph Ashwood
- Original Message - From: Adam Back [EMAIL PROTECTED] Joseph Ashwood wrote: Actually I was referring to changing the data portion of the block from {data} to {IV, data} Yes I gathered, but this what I was referring to when I said not possible. The OSes have 512Kbytes ingrained

RE: Re: disk encryption modes (Re: RE: Two ideas for random number generation)

2002-04-27 Thread JonathanW
Title: RE: Re: disk encryption modes (Re: RE: Two ideas for random number generation) Instead of adding 16 bytes to the size of each sector for sector IV's how about having a separate file (which could be stored on a compact flash card, CDRW or other portable media) that contains the IV's

Re: RE: Re: disk encryption modes (Re: RE: Two ideas for random number generation)

2002-04-27 Thread Joseph Ashwood
Title: RE: Re: disk encryption modes (Re: RE: Two ideas for random number generation) - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, April 27, 2002 12:11 PM Subject: CDR: RE: Re: disk encryption modes (Re: RE: Two ideas

Re: RE: Two ideas for random number generation

2002-04-26 Thread Joseph Ashwood
- Original Message - From: Bill Stewart [EMAIL PROTECTED] I've been thinking about a somewhat different but related problem lately, which is encrypted disk drives. You could encrypt each block of the disk with a block cypher using the same key (presumably in CBC or some similar

disk encryption modes (Re: RE: Two ideas for random number generation)

2002-04-26 Thread Adam Back
On Fri, Apr 26, 2002 at 11:48:11AM -0700, Joseph Ashwood wrote: From: Bill Stewart [EMAIL PROTECTED] I've been thinking about a somewhat different but related problem lately, which is encrypted disk drives. You could encrypt each block of the disk with a block cypher using the same key

Re: Two ideas for random number generation

2002-04-26 Thread Major Variola (ret)
At 10:18 AM 4/25/02 -0700, Tim May wrote: On Thursday, April 25, 2002, at 07:45 AM, Major Variola (ret) wrote: Predictability gets much worse if one of the walls of a pool-table is curved, then the uncertainty in a perfectly-round ball's momentum is magnified after reflection, compared to a

Re: Two ideas for random number generation

2002-04-25 Thread Major Variola (ret)
At 09:42 AM 4/23/02 -0700, Tim May wrote: And even if the world were Newtonian, in a classical billiard ball sense, with Planck's constant precisely equal to zero, predictability is a chimera. Consider a game of billiards, with perfectly spherical billiard balls, a perfectly flat table, etc.

Re: Two ideas for random number generation

2002-04-25 Thread David Howe
[EMAIL PROTECTED] wrote: On 24 Apr 2002 at 17:41, David Howe wrote: its probably a better (if much slower) stream cypher than most currently in use; I can't think of any that have larger than a 256 internal state, and that implies a 2^256 step cycle at best; for pi to be worse, it would

Re: Two ideas for random number generation

2002-04-25 Thread Ben Laurie
Major Variola (ret) wrote: There is a fascinating demo-photograph that shows reflections off 4 stacked steel balls is a classical fractal. Topology in chaotic scattering - DAVID SWEET, EDWARD OTT JAMES A. YORKE

RE: Two ideas for random number generation

2002-04-25 Thread Trei, Peter
Sandy Harris[SMTP:[EMAIL PROTECTED]] Jim Choate wrote: PRNG output is fixed/repeatable too - that is a properly you *want* from a PRNG. No it isn't. You -want- a RNG but you can't have one. Nobody -wants- a PRNG, they -settle- for it. That is nearly true for crypto

Re: Two ideas for random number generation

2002-04-25 Thread Tim May
On Thursday, April 25, 2002, at 07:45 AM, Major Variola (ret) wrote: At 09:42 AM 4/23/02 -0700, Tim May wrote: And even if the world were Newtonian, in a classical billiard ball sense, with Planck's constant precisely equal to zero, predictability is a chimera. Consider a game of

Re: Two ideas for random number generation

2002-04-25 Thread Ken Brown
Trei, Peter wrote: [...] Exactly what is the Choatian definition of a PRNG which requires it to repeat, anyway? Possibly confusion between 2 common English meanings of repeat. (1) repeatable, so if someone else runs the same algorithm on similar hardware with the same initial conditions

Re: Two ideas for random number generation

2002-04-24 Thread Sampo Syreeni
On Tue, 23 Apr 2002, Riad S. Wahby wrote: This may take more voltage than you want to use in your process, but you can engineer the base-emitter junction if you've got a friend in process engineering. Aren't there dedicated avalanche diodes available with low breakdown voltages, precisely for

Re: Two ideas for random number generation

2002-04-24 Thread David Howe
Jim Choate [EMAIL PROTECTED] wrote: But that changes the game in the middle of play, the sequence of digits in pi is fixed, not random. You can't get a random number from a constant. Otherwise it wouldn't be a constant. PRNG output is fixed/repeatable too - that is a properly you *want* from a

Re: Two ideas for random number generation

2002-04-24 Thread Jim Choate
On Wed, 24 Apr 2002, David Howe wrote: Jim Choate [EMAIL PROTECTED] wrote: But that changes the game in the middle of play, the sequence of digits in pi is fixed, not random. You can't get a random number from a constant. Otherwise it wouldn't be a constant. PRNG output is

Re: Two ideas for random number generation

2002-04-24 Thread Riad S. Wahby
Sampo Syreeni [EMAIL PROTECTED] wrote: Aren't there dedicated avalanche diodes available with low breakdown voltages, precisely for this reason? I think they're used in applications where zeners could be, except for higher breakdown current. Sure. I was thinking of an IC design, in which

Re: Two ideas for random number generation

2002-04-24 Thread Sandy Harris
Jim Choate wrote: PRNG output is fixed/repeatable too - that is a properly you *want* from a PRNG. No it isn't. You -want- a RNG but you can't have one. Nobody -wants- a PRNG, they -settle- for it. That is nearly true for crypto applications, but it certainly isn't for some others.

Re: Two ideas for random number generation

2002-04-24 Thread Ben Laurie
Tim May wrote: On Monday, April 22, 2002, at 11:23 PM, Joseph Ashwood wrote: From: [EMAIL PROTECTED] If a RNG runs off Johnson noise, then the ability to predict its output would imply the ability to violate the second law of thermodynamics. If it runs off shot noise, then the

Re: Two ideas for random number generation

2002-04-24 Thread Sunder
On Tue, 23 Apr 2002 [EMAIL PROTECTED] wrote: -- Jim Choate wrote: If you can't develop a RNG in software (ie you'd be in a state of sin), what makes you think you can do it using -only- digital gates in hardware? You can't. James A. Donald: Classic Choatian physics.

Re: Two ideas for random number generation

2002-04-24 Thread Optimizzin Al-gorithym
At 11:55 AM 4/24/02 +0300, Sampo Syreeni wrote: On Tue, 23 Apr 2002, Riad S. Wahby wrote: This may take more voltage than you want to use in your process, but you can engineer the base-emitter junction if you've got a friend in process engineering. You can also use common guard structures to

Re: Two ideas for random number generation

2002-04-24 Thread David Howe
No it isn't. You -want- a RNG but you can't have one. Nobody -wants- a PRNG, they -settle- for it. I think there is some confusion here - if you are using a PRNG as a stream cypher, the last thing in the world you want is for it to be truely random - you need to sync up two prngs in order to

Re: Two ideas for random number generation

2002-04-24 Thread Riad S. Wahby
Optimizzin Al-gorithym [EMAIL PROTECTED] wrote: You can also use common guard structures to isolate the HV part of the chip, without dicking with the Delicate Recipes (process) which you Don't Want To Do And Probably Wouldn't Be Allowed To Anyway. Also helps keep digital switching noise out

Re: Two ideas for random number generation

2002-04-24 Thread R. A. Hettinga
I seem to be channeling mathematicians this morning... Cheers, RAH --- begin forwarded text Status: U From: Somebody with a sheepskin... To: R. A. Hettinga [EMAIL PROTECTED] Subject: Re: Two ideas for random number generation Date: Wed, 24 Apr 2002 08:44:41 -0600 Bob, Tim's examples

Re: Two ideas for random number generation

2002-04-24 Thread georgemw
On 24 Apr 2002 at 17:41, David Howe wrote: Maybe for you, I sure as hell wouldn't use it either as a key or as a seed into a known hashing/whiting algorithm. its probably a better (if much slower) stream cypher than most currently in use; I can't think of any that have larger than a 256

Re: Two ideas for random number generation

2002-04-24 Thread David Howe
Jim Choate [EMAIL PROTECTED] wrote: But that changes the game in the middle of play, the sequence of digits in pi is fixed, not random. You can't get a random number from a constant. Otherwise it wouldn't be a constant. PRNG output is fixed/repeatable too - that is a properly you *want* from a

Re: Two ideas for random number generation

2002-04-24 Thread Jim Choate
On Wed, 24 Apr 2002, David Howe wrote: Jim Choate [EMAIL PROTECTED] wrote: But that changes the game in the middle of play, the sequence of digits in pi is fixed, not random. You can't get a random number from a constant. Otherwise it wouldn't be a constant. PRNG output is

Re: Two ideas for random number generation

2002-04-24 Thread Riad S. Wahby
Sampo Syreeni [EMAIL PROTECTED] wrote: Aren't there dedicated avalanche diodes available with low breakdown voltages, precisely for this reason? I think they're used in applications where zeners could be, except for higher breakdown current. Sure. I was thinking of an IC design, in which

Re: Two ideas for random number generation

2002-04-24 Thread Sunder
On Tue, 23 Apr 2002 [EMAIL PROTECTED] wrote: -- Jim Choate wrote: If you can't develop a RNG in software (ie you'd be in a state of sin), what makes you think you can do it using -only- digital gates in hardware? You can't. James A. Donald: Classic Choatian physics.

Re: Two ideas for random number generation

2002-04-24 Thread georgemw
On 24 Apr 2002 at 17:41, David Howe wrote: Maybe for you, I sure as hell wouldn't use it either as a key or as a seed into a known hashing/whiting algorithm. its probably a better (if much slower) stream cypher than most currently in use; I can't think of any that have larger than a 256

Re: Two ideas for random number generation

2002-04-23 Thread Jim Choate
On Mon, 22 Apr 2002 [EMAIL PROTECTED] wrote: -- On 22 Apr 2002 at 17:38, Jim Choate wrote: If you can't develop a RNG in software (ie you'd be in a state of sin), what makes you think you can do it using -only- digital gates in hardware? You can't. Classic Choatian physics. Of

RE: Two ideas for random number generation

2002-04-23 Thread Trei, Peter
Jim Choate[SMTP:[EMAIL PROTECTED]] On Mon, 22 Apr 2002, Trei, Peter wrote: The defining difference between the two is that if you know the algorithm and seed, the output of a PRNG can be reproduced, at a different time, place. or both. There are circumstances in which this is

Re: Two ideas for random number generation

2002-04-23 Thread Alan Braggins
Actually you left something out, the PRNG by definition must have a modulus of repetition. At some point it starts the sequence over. As usual, Jim is wrong. There are deterministic systems which never repeat. For example, there is an algorithm which will give you the nth digit of pi.

Re: Re: Re: Two ideas for random number generation

2002-04-23 Thread jamesd
-- Joseph Ashwood Because with a pRNG we can sometimes prove very important things, while with a RNG we can prove very little (we can't even prove that entropy actually exists, let alone that we can collect it). James A. Donald: Don't be silly. Of course we know that

Re: Two ideas for random number generation

2002-04-23 Thread jamesd
-- Jim Choate wrote: If you can't develop a RNG in software (ie you'd be in a state of sin), what makes you think you can do it using -only- digital gates in hardware? You can't. James A. Donald: Classic Choatian physics. Of course you can. Jim Choate: Not if you use -only-

Re: Two ideas for random number generation

2002-04-23 Thread Tim May
On Monday, April 22, 2002, at 11:23 PM, Joseph Ashwood wrote: From: [EMAIL PROTECTED] If a RNG runs off Johnson noise, then the ability to predict its output would imply the ability to violate the second law of thermodynamics. If it runs off shot noise, then the ability to predict its

Re: Two ideas for random number generation

2002-04-23 Thread Ken Brown
Tim May wrote: Boehm's hidden variables model is generally discredited (some would say disproved). Alternatives to the Copenhagen Interpretation, notably EWG/many worlds, Hartle's consistent histories, and Cramer's transactional model, are still not deterministic, in that the world an

Re: Two ideas for random number generation

2002-04-23 Thread Riad S. Wahby
gfgs pedo [EMAIL PROTECTED] wrote: why exactly is avalanvche break down a good RNG? Thank u. Avalanche noise is just about as good as Johnson / Johnson-Nyquist / thermal noise (all names for the same phenomenon) for collecting entropy. The spectral density is flat, but the amplitude

complexity theory and information warfare (was: Re: Two ideas for random number generation)

2002-04-23 Thread Faustine
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Tim wrote: The modern name for this outlook is chaos theory, but I believe chaos gives almost mystical associations to something which is really quite understandable: divergences in decimal expansions. Discrepancies come marching in, fairly

RE: Two ideas for random number generation

2002-04-23 Thread Jim Choate
On Tue, 23 Apr 2002, Trei, Peter wrote: As usual, Jim is wrong. There are deterministic systems which never repeat. For example, there is an algorithm which will give you the nth digit of pi. Ok. The distribution of a single digit is -not- the same as pi itself... If I use this as my PRNG

RE: Two ideas for random number generation

2002-04-23 Thread Jim Choate
On Tue, 23 Apr 2002, Trei, Peter wrote: Exactly what is the Choatian definition of a PRNG which requires it to repeat, anyway? Wrong question, the -right- questions is... What is -random-? It means unpredictable, this means unrepeatable. If it repeats then it -must- be predictable; that

Re: CDR: Re: Two ideas for random number generation

2002-04-23 Thread Jim Choate
On Tue, 23 Apr 2002, Alan Braggins wrote: Actually you left something out, the PRNG by definition must have a modulus of repetition. At some point it starts the sequence over. As usual, Jim is wrong. There are deterministic systems which never repeat. For example, there is an

Re: Two ideas for random number generation

2002-04-23 Thread Jim Choate
On Tue, 23 Apr 2002 [EMAIL PROTECTED] wrote: One can build a true random generator using a two resistors, a A resistor isn't a Boolean gate. Go back to sleep. I'm still working on your Chomsky page. I don't think you'll be happy. --

Re: Two ideas for random number generation

2002-04-23 Thread Jim Choate
On Tue, 23 Apr 2002, Riad S. Wahby wrote: Another nice way to get an RNG is Avalanche breakdown. I like using radiation on diodes myself. Reverse bias them and then amplify the noise. Use a Schmitt Trigger. Use one for each bit. --

Re: Re: Re: Two ideas for random number generation

2002-04-23 Thread jamesd
-- Joseph Ashwood Because with a pRNG we can sometimes prove very important things, while with a RNG we can prove very little (we can't even prove that entropy actually exists, let alone that we can collect it). James A. Donald: Don't be silly. Of course we know that

RE: Two ideas for random number generation

2002-04-23 Thread Jim Choate
On Tue, 23 Apr 2002, Trei, Peter wrote: Exactly what is the Choatian definition of a PRNG which requires it to repeat, anyway? Wrong question, the -right- questions is... What is -random-? It means unpredictable, this means unrepeatable. If it repeats then it -must- be predictable; that

Re: Two ideas for random number generation

2002-04-22 Thread Eugen Leitl
On Sun, 21 Apr 2002 [EMAIL PROTECTED] wrote: Why would one want to implement a PRNG in silicon, when one can easily implement a real RNG in silicon? Both applications are orthogonal. PRNG != entropy. And if one is implementing a PRNG in software, it is trivial to have lots of internal

Re: Two ideas for random number generation

2002-04-22 Thread Tim May
On Sunday, April 21, 2002, at 09:53 PM, Joseph Ashwood wrote: - Original Message - From: [EMAIL PROTECTED] To: Tim May [EMAIL PROTECTED]; Eugen Leitl [EMAIL PROTECTED] Cc: [EMAIL PROTECTED] Sent: Sunday, April 21, 2002 1:33 PM Subject: Re: Two ideas for random number generation

Re: Two ideas for random number generation

2002-04-22 Thread Tim May
On Sunday, April 21, 2002, at 11:09 PM, Eugen Leitl wrote: On Sun, 21 Apr 2002 [EMAIL PROTECTED] wrote: Why would one want to implement a PRNG in silicon, when one can easily implement a real RNG in silicon? Both applications are orthogonal. PRNG != entropy. And if one is implementing a

Re: Two ideas for random number generation

2002-04-22 Thread Eugen Leitl
On Mon, 22 Apr 2002, Tim May wrote: What real-life examples can you name where Gbit rates of random digits are actually needed? Multimedia streams, routers. If I want to secure a near-future 10 GBit Ethernet stream with a symmetric cypher for the duration of a few years (periodic rekeying

Re: Two ideas for random number generation: Q for Eugene

2002-04-22 Thread gfgs pedo
hi, --- [EMAIL PROTECTED] wrote: On 22 Apr 2002 at 0:08, Ben Laurie wrote: Oh surely you can do better than that - making it hard to guess the seed is also clearly a desirable property (and one that the square root rng does not have). U can choose any arbitrary seed(greater than 100

Re: Two ideas for random number generation: Q for Eugene

2002-04-22 Thread Ben Laurie
gfgs pedo wrote: hi, --- [EMAIL PROTECTED] wrote: On 22 Apr 2002 at 0:08, Ben Laurie wrote: Oh surely you can do better than that - making it hard to guess the seed is also clearly a desirable property (and one that the square root rng does not have). U can choose any

RE: Two ideas for random number generation

2002-04-22 Thread Trei, Peter
[EMAIL PROTECTED][SMTP:[EMAIL PROTECTED]] wrote: Why would one want to implement a PRNG in silicon, when one can easily implement a real RNG in silicon? RNGs and PRNGs serve somewhat different purposes in current cryptographic systems. Both are useful, but it's not clear to me that the

Re: Two ideas for random number generation: Q for Eugene

2002-04-22 Thread Sandy Harris
Ben Laurie wrote: gfgs pedo wrote: hi, --- [EMAIL PROTECTED] wrote: On 22 Apr 2002 at 0:08, Ben Laurie wrote: Oh surely you can do better than that - making it hard to guess the seed is also clearly a desirable property (and one that the square root rng does not

RE: Two ideas for random number generation

2002-04-22 Thread Jack Lloyd
On Mon, 22 Apr 2002, Trei, Peter wrote: So my suggestion is that while hardware accelaration of PRNGs may have some usefulness, true RNGs need not have the same performance. I'd rather see people work on making the true RNGs *trustworthy*, which is a much more difficult problem. Out of

Re: Re: Two ideas for random number generation

2002-04-22 Thread Joseph Ashwood
- Original Message - From: Eugen Leitl [EMAIL PROTECTED] On Mon, 22 Apr 2002, Tim May wrote: What real-life examples can you name where Gbit rates of random digits are actually needed? Multimedia streams, routers. If I want to secure a near-future 10 GBit Ethernet stream with a

Re: Re: Two ideas for random number generation: Q for Eugene

2002-04-22 Thread Joseph Ashwood
- Original Message - From: gfgs pedo [EMAIL PROTECTED] Oh surely you can do better than that - making it hard to guess the seed is also clearly a desirable property (and one that the square root rng does not have). U can choose any arbitrary seed(greater than 100 bits as

Re: Re: Two ideas for random number generation: Q for Eugene

2002-04-22 Thread gfgs pedo
hi, I get the point.Thanx for all the replies. regards Data. --- Joseph Ashwood [EMAIL PROTECTED] wrote: - Original Message - From: gfgs pedo [EMAIL PROTECTED] Oh surely you can do better than that - making it hard to guess the seed is also clearly a desirable

Re: Two ideas for random number generation

2002-04-22 Thread Jim Choate
On Mon, 22 Apr 2002, Trei, Peter wrote: The defining difference between the two is that if you know the algorithm and seed, the output of a PRNG can be reproduced, at a different time, place. or both. There are circumstances in which this is very much a desired quality. Actually you left

Re: Two ideas for random number generation

2002-04-22 Thread Tim May
On Sunday, April 21, 2002, at 09:53 PM, Joseph Ashwood wrote: - Original Message - From: [EMAIL PROTECTED] To: Tim May [EMAIL PROTECTED]; Eugen Leitl [EMAIL PROTECTED] Cc: [EMAIL PROTECTED] Sent: Sunday, April 21, 2002 1:33 PM Subject: Re: Two ideas for random number generation

Re: Re: Two ideas for random number generation

2002-04-22 Thread Joseph Ashwood
- Original Message - From: [EMAIL PROTECTED] To: Tim May [EMAIL PROTECTED]; Eugen Leitl [EMAIL PROTECTED] Cc: [EMAIL PROTECTED] Sent: Sunday, April 21, 2002 1:33 PM Subject: CDR: Re: Two ideas for random number generation Why would one want to implement a PRNG in silicon, when one can

Re: Two ideas for random number generation

2002-04-22 Thread Eugen Leitl
On Mon, 22 Apr 2002, Tim May wrote: What real-life examples can you name where Gbit rates of random digits are actually needed? Multimedia streams, routers. If I want to secure a near-future 10 GBit Ethernet stream with a symmetric cypher for the duration of a few years (periodic rekeying

Re: Two ideas for random number generation

2002-04-22 Thread Eugen Leitl
On Sun, 21 Apr 2002 [EMAIL PROTECTED] wrote: Why would one want to implement a PRNG in silicon, when one can easily implement a real RNG in silicon? Both applications are orthogonal. PRNG != entropy. And if one is implementing a PRNG in software, it is trivial to have lots of internal

Re: Re: Two ideas for random number generation

2002-04-22 Thread Joseph Ashwood
- Original Message - From: Eugen Leitl [EMAIL PROTECTED] On Mon, 22 Apr 2002, Tim May wrote: What real-life examples can you name where Gbit rates of random digits are actually needed? Multimedia streams, routers. If I want to secure a near-future 10 GBit Ethernet stream with a

Re: Re: Two ideas for random number generation: Q for Eugene

2002-04-22 Thread Joseph Ashwood
- Original Message - From: gfgs pedo [EMAIL PROTECTED] Oh surely you can do better than that - making it hard to guess the seed is also clearly a desirable property (and one that the square root rng does not have). U can choose any arbitrary seed(greater than 100 bits as

Re: Two ideas for random number generation

2002-04-21 Thread Tim May
On Saturday, April 20, 2002, at 01:51 PM, gfgs pedo wrote: hi, Here are two ideas which came up in my mind. Since I have done a few diagrams for illustration and thought that it will not be a good idea as attachment,I have put the ideas at the following url http://www.ircsuper.net/~neo/

Re: Two ideas for random number generation

2002-04-21 Thread Eugen Leitl
On Sat, 20 Apr 2002, Tim May wrote: As a meta-point, the world is not in short supply of lots of good RNGs, ranging from Johnson noise detectors to very strong Blum-Blum-Shub generators. The interesting stuff in crypto lies in other places. I disagree here somewhat. Cryptography ttbomk

Re: Two ideas for random number generation: Q for Eugene

2002-04-21 Thread Major Variola (ret)
At 11:22 AM 4/21/02 +0200, Eugen Leitl wrote: I disagree here somewhat. Cryptography ttbomk doesn't have means of construction of provably strong PRNGs, especially scalable ones, and with lots of internal state (asymptotically approaching one-time pad properties), and those which can be mapped

Re: Two ideas for random number generation: Q for Eugene

2002-04-21 Thread georgemw
On 21 Apr 2002 at 10:00, Major Variola (ret) wrote: At 11:22 AM 4/21/02 +0200, Eugen Leitl wrote: I disagree here somewhat. Cryptography ttbomk doesn't have means of construction of provably strong PRNGs, especially scalable ones, and with lots of internal state (asymptotically

Re: Re: Two ideas for random number generation

2002-04-21 Thread Joseph Ashwood
- Original Message - From: [EMAIL PROTECTED] To: Tim May [EMAIL PROTECTED]; Eugen Leitl [EMAIL PROTECTED] Cc: [EMAIL PROTECTED] Sent: Sunday, April 21, 2002 1:33 PM Subject: CDR: Re: Two ideas for random number generation Why would one want to implement a PRNG in silicon, when one can

Re: Two ideas for random number generation: Q for Eugene

2002-04-21 Thread Major Variola (ret)
At 11:22 AM 4/21/02 +0200, Eugen Leitl wrote: I disagree here somewhat. Cryptography ttbomk doesn't have means of construction of provably strong PRNGs, especially scalable ones, and with lots of internal state (asymptotically approaching one-time pad properties), and those which can be mapped

Re: Two ideas for random number generation

2002-04-21 Thread jamesd
-- Tim May: As a meta-point, the world is not in short supply of lots of good RNGs, ranging from Johnson noise detectors to very strong Blum-Blum-Shub generators. The interesting stuff in crypto lies in other places. Eugen Leitl I disagree here somewhat. Cryptography ttbomk

Re: Two ideas for random number generation: Q for Eugene

2002-04-21 Thread Ben Laurie
[EMAIL PROTECTED] wrote: On 21 Apr 2002 at 10:00, Major Variola (ret) wrote: At 11:22 AM 4/21/02 +0200, Eugen Leitl wrote: I disagree here somewhat. Cryptography ttbomk doesn't have means of construction of provably strong PRNGs, especially scalable ones, and with lots of

Two ideas for random number generation

2002-04-20 Thread gfgs pedo
hi, Here are two ideas which came up in my mind. Since I have done a few diagrams for illustration and thought that it will not be a good idea as attachment,I have put the ideas at the following url http://www.ircsuper.net/~neo/ I sincerely appreciate ur comments.Thank u for ur time. Regards

Re: Two ideas for random number generation

2002-04-20 Thread Morlock Elloi
For the start, before deeper analysis, it would be a good idea to run Diehard on the output, just to check for the obvious problems. = end (of original message) Y-a*h*o-o (yes, they scan for this) spam follows: Yahoo! Games - play chess, backgammon, pool and more http://games.yahoo.com/

Re: Two ideas for random number generation

2002-04-20 Thread Sandy Harris
gfgs pedo wrote: hi, Here are two ideas which came up in my mind. Since I have done a few diagrams for illustration and thought that it will not be a good idea as attachment,I have put the ideas at the following url http://www.ircsuper.net/~neo/ I sincerely appreciate ur

Two ideas for random number generation

2002-04-20 Thread gfgs pedo
hi, Here are two ideas which came up in my mind. Since I have done a few diagrams for illustration and thought that it will not be a good idea as attachment,I have put the ideas at the following url http://www.ircsuper.net/~neo/ I sincerely appreciate ur comments.Thank u for ur time. Regards

Re: Two ideas for random number generation

2002-04-20 Thread Morlock Elloi
For the start, before deeper analysis, it would be a good idea to run Diehard on the output, just to check for the obvious problems. = end (of original message) Y-a*h*o-o (yes, they scan for this) spam follows: Yahoo! Games - play chess, backgammon, pool and more http://games.yahoo.com/