https://www.tabletmag.com/sections/arts-letters/articles/replaying-survival-game


  Replaying the Survival Game


    A new graphic novel by game designer Jordan Mechner layers one man’s
    search for personal connection and redemption against the background
    of his father’s childhood as a Jewish refugee in Vichy France and
    his grandfather’s survival of the destruction of the
    Austro-Hungarian Empire

BY
RAZ GREENBERG
<https://www.tabletmag.com/contributors/raz-greenberg>
MAY 21, 2024
A panel from ‘Replay’

JORDAN MECHNER/FIRST SECOND

Despite regularly appearing on critics’ lists of Best Games You Never 
Played, the 1997 computer game The Last Express remains a hidden gem in 
designer Jordan Mechner’s career. The game’s protagonist, Robert Cath, 
is an American physician and a fugitive from British law, who accepts 
his friend’s invitation to join him on the Orient Express train ride to 
Constantinople. After boarding the train, Cath discovers his friend was 
brutally murdered. As he starts investigating, he finds himself deep 
within a web of conspiracies, all leading to the storm that is about to 
sink Europe in fire and blood with the outbreak of World War I.

One particularly memorable scene in the game struck me while playing: 
Toward the end of the game, after revealing to Anna—the mystery woman 
who Cath both suspects and falls for—that she was nothing more than a 
pawn in a bigger German-Austrian scheme to drag the continent into 
violence, he confronts her about her actions. Anna insists that she was 
serving her country, Austria.

“What country?” Cath asks. “You’re Jewish; you speak German; you come 
from Hungary. What is your country?”

When I played the The Last Express, I realized that, after many years of 
being a gamer, this was the first game I played that featured a Jewish 
character, and an impressive character at that: a tragic figure, 
determined to prove her loyalty to her homeland, even if her homeland 
does not deserve her loyalty.

I was reminded of Anna’s character when reading Mechner’s new graphic 
memoir,/Replay/, which interweaves his own biography as a successful 
game designer with the story of the hardships his family went through in 
Europe during both world wars. In one of the book’s chapters, Mechner’s 
grandfather attempts to apply for a visa to the United States following 
Austria’s annexation to Nazi Germany. To his great frustration, he 
discovers that his application is very likely to be rejected, since the 
town he was born in, which was part of the Austro-Hungarian Empire, is 
now Romanian territory. The United States had limited quotas for Jewish 
immigrants from Austria in 1938; it had even smaller quotas for Romanian 
Jews. Beyond the immediate danger to himself and his family, Mechner’s 
grandfather—like Anna in The Last Express—discovers that nationalities 
and loyalties can be fragile things, but his Jewish identity will always 
remain.

But is the same also true of Jordan Mechner? This seems to be the big 
question that/Replay/asks. The core plot of the graphic memoir follows 
him, an American man in his mid-40s, who plans to move to France when he 
is offered work on a new entry in his hit game franchise Prince of 
Persia. The move is met with an unenthusiastic response by both 
Mechner’s wife, Whitney, and his estranged son and daughter. As he 
struggles to get the game off the ground, save his failing marriage, and 
reconnect with his children, Mechner is also busy trying to document his 
father’s story of survival during World War II for an online website.

Contrasting the lives of Jewish authors with their Holocaust-surviving 
parents in comics form is nothing new, of course—from Art 
Spiegelman’s/Maus/to Michel Kichka’s/The Second Generation/. Previous 
graphic memoirs on the subject, however, tended to emphasize the great, 
unbridgeable generation gap between Holocaust survivors and their 
children. Mechner, on the other hand, is eager to show parallels between 
his father’s experiences and his own.

JORDAN MECHNER/FIRST SECOND

The memoir’s narrative jumps without warning between different 
periods—the present, when Jordan moves to France, his memories from his 
childhood, college and early days as a young game designer, his father’s 
childhood as a refugee in Vichy France and his grandfather’s experiences 
as a soldier in the trenches of World War I.

Yet, there are always links between Mechner’s life and his family’s 
past. Mechner’s life as a game designer in France are, of course, 
nothing like his father’s constant moving from town to town in an 
attempt to avoid the German occupation forces. Nevertheless, there are 
similarities between his father’s and his family’s (and indeed, the 
whole Jewish community in Vichy) attempts at maintaining something that 
resembles normal life to Mechner’s own attempts to do the same while 
facing one crisis after another in his personal life.

Moreover, reading/Replay/shows how Mechner has undoubtedly inherited a 
lot of his father’s personal characteristics and traits, chief among 
them his creativity. Mechner’s father’s talent for drawing was more than 
mere means of escapism during the hard years of his attempts to survive 
in Vichy; it is a reflection of a very Jewish ability to observe and 
capture ever-changing surroundings in order to learn how to survive in 
them. In several instances, this skill favorably impresses both Jews and 
non-Jews—which also contributes to his survival.

It is perhaps more than symbolic that while/Replay/is not the first work 
of graphic storytelling Mechner was involved in, it is the first to 
feature his own drawing, showing that like his father, he is a highly 
skilled artist. An admirer of artist and scholar Scott McCloud, Mechner 
uses what McCloud described as “the masking effect”—characters drawn in 
a simple, cartoony manner against backdrops drawn in realistic high 
detail—with great skill. He draws himself and the characters that 
surround him as expressive and easy to identify with, while his 
background drawings feature impressive realistic recreation of both 
current and well-researched historical sites. Mechner’s use of colors is 
also notable, with present-day scenes featuring him and his family 
usually painted in bright, sunny colors, whereas stories of his father 
and grandfather are usually portrayed in darker, more serious colors.

JORDAN MECHNER/FIRST SECOND

/Replay/also shows how the voyages throughout Europe and all over France 
that Mechner’s father was forced to go through as a refugee turned into 
something of a chronic wanderlust. His father considers his heritage to 
be Viennese, but he spent a large part of his childhood in France, first 
in Paris and then in Vichy territory (and, in one of/Replay/‘s 
bittersweet scenes, his father is mocked by kids from one of the Vichy 
regions—not for being Jewish, but rather for having a “Parisian” attitude).

Mechner, an American, moves to France, which his father had to 
escape—not because of a threat to his life, but because he hopes to 
start over, and to overcome his personal and professional hardships. 
Like his father, he is quick to fit in wherever he goes, And like his 
father, he is eager for more: At one point, he tells his father of his 
plans to visit Iran and see the real Persia—of which he presented a 
fairy-tale version of in his Prince of Persia franchise. His father, 
alarmed, reminds Mechner of the potential dangers that await a Jewish 
traveler, especially one who achieved some measure of publicity, in a 
country like Iran. Mechner assures his father that it will not be a 
problem. He may have inherited the talents that guided his father and 
helped him survive, but he did so outside the life-or-death context that 
made his father develop them.

In the context of gaming, the title of/Replay/refers to something that 
does not exist: As Mechner’s French colleague reminds him early in the 
story, when Mechner questions the choices he made in life, life is not a 
game in which one can go back and “replay” his choices. But the title 
also refers to the manner in which Mechner “replays” his family’s past 
as well as his own, coming to terms with both in a way that makes him 
appreciate his heritage, as evident in one of the later chapters when he 
holds a festive Passover Seder for both his Jewish and gentile friends. 
It is this ongoing, and eventually successful, quest for identity, 
leading from the Jewish past to the present, that makes/Replay/a 
milestone in graphic Jewish literature.

Raz Greenberg, an animation researcher, is the author of/Hayao Miyazaki: 
Exploring the Early Work of Japan’s Greatest Animator/ 
<https://www.bloomsbury.com/uk/hayao-miyazaki-9781501335969/>.

-- 
»Wenn ein unordentlicher Schreibtisch einen unordentlichen Geist repräsentiert, 
was sagt dann ein leerer Schreibtisch über den Menschen aus, der ihn benutzt.«

--Albert Einstein

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