Bastien,
as there already is the Polynomial class HermiteInterpolation you should
create a new FiniteElement based on a
TensorProductPolynomial. A good way might be to copy
FE_Q_Base and modify it accordingly.
Of course you need to think about how to interpolate values using this
element, how
Dear Guido and dear all,
I am trying to implement Hermitian Cubic elements on a 1D beam. I am
working on the vertical displacement y of the beam (only displacement
allowed, the beam is inextensible). I need a continuous first derivative of
the displacement, and this can easily be done with Herm