Hi Bret!
El viernes, 23 de noviembre de 2018 11:14:34 -03 psi...@gmail.com escribió:
> Just chiming in here as package maintainer of an effected package, OpenMW
> and also an upstream developer of said software, along with contributor to
> OpenSceneGraph.
>
> Here are some related open bugs
El viernes, 23 de noviembre de 2018 09:23:29 -03 Dmitry Shachnev escribió:
> On Fri, Nov 23, 2018 at 01:08:03PM +0100, Marcin Juszkiewicz wrote:
> > W dniu 23.11.2018 o 13:00, Dmitry Shachnev pisze:
> > > I would still like to know if the upcoming arm64 desktop devices have
> > > any problems
Hi Wookey!
El viernes, 23 de noviembre de 2018 12:26:49 -03 Wookey escribió:
> On 2018-11-23 03:27 +0300, Dmitry Eremin-Solenikov wrote:
> > Hello,
> >
> > > - Qt is tied to either Desktop or GLES: yes
> > >
> > > So we need to pick one. The question is then which one will benefit our
> > >
Andy: explicitly CCing you because I think it answers part of a question you
did but in another part of the thread.
El viernes, 23 de noviembre de 2018 06:58:13 -03 Steve McIntyre escribió:
> On Fri, Nov 23, 2018 at 03:27:57AM +0300, Dmitry Eremin-Solenikov wrote:
[snip]
> >Can you build two
On 2018-11-23 03:27 +0300, Dmitry Eremin-Solenikov wrote:
> Hello,
> > - Qt is tied to either Desktop or GLES: yes
> >
> > So we need to pick one. The question is then which one will benefit our
> > users
> > most.
> >
> > So far I personally know 0 people with an arm64 board with PCI slots,
On 2018-11-23, Julien Cristau wrote:
> Why is it OK to break them on arm64 if it's not OK to break them on
> amd64? Do you have a list of those packages?
Because most people on arm64 don't have the hardware.
Rather give them fewer packages that works great rather than many
packages that
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Just chiming in here as package maintainer of an effected package, OpenMW
and also an upstream developer of said software, along with contributor to
OpenSceneGraph.
Here are some related open bugs involving Qt and GLESv2 and arm*:
> Yeah - it depends exactly on your background. There's a small (but
> growing) set of arm64 desktop users,
Apparently none of them are here, tho.
> and it would be unfortunate to cut them off.
But would it? IIUC this proposed change only impacts Qt applications,
and it's not clear whether it
On Friday 23 November 2018 06:37:28 Dmitry Shachnev wrote:
> On Thu, Nov 22, 2018 at 06:01:14PM -0500, Gene Heskett wrote:
> > I think a better question would be: Does it improve, or disable,
> > decent video support for the dozens of arm64 cards in the r-pi
> > format, such as the arm64 based
On Fri, Nov 23, 2018 at 01:08:03PM +0100, Marcin Juszkiewicz wrote:
> W dniu 23.11.2018 o 13:00, Dmitry Shachnev pisze:
> > I would still like to know if the upcoming arm64 desktop devices have
> > any problems working with OpenGL ES.
>
> Arm64 desktop systems use Radeon or NVidia cards with same
On Fri, Nov 23, 2018 at 12:25:51PM +0100, Julien Cristau wrote:
> > According to config_help.txt [1], Qt uses ES2 by default on Windows.
> > It probably means that it will work fine with most desktop video cards.
> >
> > But as Lisandro says, such a change in Debian will break many packages
> >
W dniu 23.11.2018 o 13:00, Dmitry Shachnev pisze:
> I would still like to know if the upcoming arm64 desktop devices have
> any problems working with OpenGL ES.
Arm64 desktop systems use Radeon or NVidia cards with same opensource
drivers as x86-64 systems. So you can check how it goes with
On Fri, Nov 23, 2018 at 09:34:44AM +, Andy Simpkins wrote:
> I do understand that there would be a lot of effort required to support OGL
> and OGLES but as you have already pointed out "you are doing this already"
> because OGL is provided for all platforms except armel & armhf which have
>
On Thu, Nov 22, 2018 at 06:01:14PM -0500, Gene Heskett wrote:
> I think a better question would be: Does it improve, or disable, decent
> video support for the dozens of arm64 cards in the r-pi format, such as
> the arm64 based $44 rock64? [...]
As far as I know Raspberry Pi 3 and similar devices
On 11/23/18 12:18 PM, Dmitry Shachnev wrote:
> On Thu, Nov 22, 2018 at 11:05:27PM +0100, Julien Cristau wrote:
>> At least mesa drivers can be used for desktop GL or GLESv2 just fine,
>> AFAIK. Maybe the answer for Qt is to switch to GLESv2 for all
>> architectures, to stop the special-casing
On Thu, Nov 22, 2018 at 11:05:27PM +0100, Julien Cristau wrote:
> At least mesa drivers can be used for desktop GL or GLESv2 just fine,
> AFAIK. Maybe the answer for Qt is to switch to GLESv2 for all
> architectures, to stop the special-casing madness, instead of making it
> spread? :)
According
Quoting John Paul Adrian Glaubitz :
Granted, I don’t really know what the real world distribution of
embedded and desktop/server/laptop devices of arm64 is. But I could
imagine that there will be more arm64 devices in the future which
are desktops, servers or laptops.
There is e.g. this
On Fri, Nov 23, 2018 at 03:27:57AM +0300, Dmitry Eremin-Solenikov wrote:
>Hello,
>пт, 23 нояб. 2018 г. в 03:18, Lisandro Damián Nicanor Pérez Meyer
>:
>>
>> Hi! Please let me reply first to your last part:
>>
>> > Is there any possible way to support *BOTH* OpenGL / OpenGLES? Mutually
>> >
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