Bug#1062596: libqt5qxlsx: NMU diff for 64-bit time_t transition

2024-02-09 Thread Alexander Wolf
The latest stable version of QtXlxs is 1.4.6 and prepelease of 1.4.7 is published now. Probably updating to latest stable may be important. — WBW, Alex

Bug#861630: stellarium: Stellarium does not start at all

2017-05-02 Thread Alexander Wolf
Hi! 2017-05-03 6:44 GMT+07:00 Pascal Gervais <pggerv...@yahoo.ca>: > Tue, 2 May 2017 15:09:55 +0700 > Alexander Wolf <alex.v.w...@gmail.com> wrote: > > > Please show log after > > > > stellarium --dump-opengl-details > > Hi, > > Log fil

Bug#861630: stellarium: Stellarium does not start at all

2017-05-02 Thread Alexander Wolf
Please show log after stellarium --dump-opengl-details -- With best regards, Alexander

Bug#861630: stellarium: Stellarium does not start at all

2017-05-02 Thread Alexander Wolf
Hi! 2017-05-02 14:43 GMT+07:00 Tomasz Buchert : > On 01/05/17 20:59, Pascal Gervais wrote: > > Detected: OpenGL "2.1" > > Driver version string: "2.1 Mesa 13.0.6" > > GL vendor is "Intel Open Source Technology Center" > > GL renderer is "Mesa DRI Intel(R) G33 " > > GL Shading

Bug#829484: [Debian-astro-maintainers] Bug#829484: stellarium: position input fields allow invalid values

2016-07-03 Thread Alexander Wolf
Hi! 2016-07-04 1:03 GMT+07:00 Paul Gevers : > Package: stellarium > Version: 0.14.3-1 > Severity: minor > Tags: upstream > > Last year at Debconf, Ginggs and me found a nice little bug in > Stellarium. This year we came to the subject again and to our shame > found that we

Bug#808698: [Debian-astro-maintainers] Bug#808698: stellarium: Please move away from qtquick1

2015-12-22 Thread Alexander Wolf
Hi all! 2015-12-22 17:40 GMT+06:00 Tomasz Buchert : > On 21/12/15 21:31, Sune Vuorela wrote: > > Source: stellarium > > Version: 0.14.1-1 > > Severity: important > > > > Dear Maintainer, > > > > Hi > > > > QtQuick1 is going away real soon now. I can't figure out how stellarium

Bug#803568: [Debian-astro-maintainers] Bug#803568: stellarium: FTBFS: StelSkyCultureMgr.hpp:47:1: error: expected class-name before '{' token

2015-10-31 Thread Alexander Wolf
Hi! 2015-10-31 19:09 GMT+06:00 Chris Lamb : > Source: stellarium > Version: 0.13.3-2 > Severity: serious > Justification: fails to build from source > User: reproducible-bui...@lists.alioth.debian.org > Usertags: ftbfs > X-Debbugs-Cc: reproducible-bui...@lists.alioth.debian.org

Bug#794986: Does not scale up fonts on a high-DPI display (Xft.dpi)

2015-08-09 Thread Alexander Wolf
On a high-DPI display, with Xft.dpi set to a large value, stellarium does not scale up the fonts in its rendering window to match, making them unreadably small. Please scale these fonts up based on Xft.dpi. Hi! I disagree - it's not a bug, because Stellarium has option in config.ini file

Bug#788699: [Debian-astro-maintainers] Bug#788699: stellarium: Hangs after moving to the past/future by several days

2015-06-14 Thread Alexander Wolf
Hi! 2015-06-14 17:11 GMT+06:00 Paweł T. Jochym joc...@wolf.ifj.edu.pl: The program hangs solid after moving forward in time by speeding up time. To reproduce speed up time to some hours/s and wait for few wirtual days to pass. The display hangs and tho load goes to 100%. I can't reproduce

Bug#776074: [Debian-astro-maintainers] Bug#776074: stellarium: Still generates ~/Pictures/stellarium if --screenshot-dir is used

2015-01-23 Thread Alexander Wolf
Hi! 2015-01-23 22:54 GMT+06:00 Martin Ziegler zieg...@email.mathematik.uni-freiburg.de: Package: stellarium Version: 0.13.1-1 Severity: normal If I start stellarium with the option --screenshot-dir ~/foo, the directory ~/foo is used for screenshots, but the default screenshot directory

Bug#759800: [stellarium] Should provide FPS/CPU limitation other things

2014-10-20 Thread Alexander Wolf
I think this bug report can be closed. -- With best regards, Alexander

Bug#759800: [Debian-astro-maintainers] Bug#759800: [stellarium] Should provide FPS/CPU limitation other things

2014-09-23 Thread Alexander Wolf
Hi! Some changes from upstream report. 2014-08-30 22:10 GMT+07:00 B lazyvi...@gmx.com: Night mode should also be configurable (RGB would be good:) or at least available in green dark gray. Status for this part: Won't fix. Long details (upper left text block when clicking an object)

Bug#759800: [Debian-astro-maintainers] Bug#759800: [stellarium] Should provide FPS/CPU limitation other things

2014-08-31 Thread Alexander Wolf
I filled the feature request: https://bugs.launchpad.net/stellarium/+bug/1363585 -- With best regards, Alexander

Bug#759800: [Debian-astro-maintainers] Bug#759800: [stellarium] Should provide FPS/CPU limitation other things

2014-08-30 Thread Alexander Wolf
Hi! 2014-08-30 22:10 GMT+07:00 B lazyvi...@gmx.com: As I didn't browse the code, I don't know if this is even possible. However, it would be nice to be able to manually (automagically?) lower FPS (and CPU). eg: on my laptop, stellarium take almost 1 core out of 4 100% of the time,

Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-08-20 Thread Alexander Wolf
This is very odd, because OpenGL 3.0 contains OpenGL Shading Language 1.30 and on this parameters Stellarium should work with guarantees. -- With best regards, Alexander

Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-08-18 Thread Alexander Wolf
Hi! 2014-08-18 13:21 GMT+07:00 Martin Ziegler zieg...@email.mathematik.uni-freiburg.de: Package: stellarium Version: 0.13.0-2 Severity: grave Justification: renders package unusable stellarium 0.13.0-1 and 0.13.0-2 fail to start. The program hangs after output Intializing basic GL

Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-08-18 Thread Alexander Wolf
Hi! 2014-08-18 18:41 GMT+07:00 Martin Ziegler zieg...@email.mathematik.uni-freiburg.de: My computer is a Lenovo T510. Stellarium's stderr gives OpenGL versions supported: 1.1, 1.2, 1.3, 1.4, 1.5, 2.0, 2.1 Driver version string: 2.1 Mesa 10.2.5 GL vendor is Intel Open Source

Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-08-18 Thread Alexander Wolf
Very odd hypothesis: are you have installed libqt4-opengl ? -- With best regards, Alexander

Bug#757150: [Debian-astro-maintainers] Bug#757150: Bug#757150:

2014-08-06 Thread Alexander Wolf
Thanks a lot for this! However, this is VERY weird since in theory stellarium 0.13 uses Qt5! Moreover, as I just checked, on some architectures libqt4-opengl is installed as a dependency, but not on amd64: https://packages.debian.org/sid/stellarium Why would a Qt5 application

Bug#756554: [stellarium] when browsing satellites manually, all are highlited

2014-07-30 Thread Alexander Wolf
I confirmed it and I filled bug report in upstream: https://bugs.launchpad.net/stellarium/+bug/1350669 -- With best regards, Alexander

Bug#688049: stellarium: have sound-support embedded for stellarium

2014-02-13 Thread Alexander Wolf
Copy from mainstream bug report. Stellarium can reproduce sound (and video) via Qt's phonon but not on all possible hardware. This feature was introduced for real planetariums for demonstration of educational programs, and, of course, sound support doesn't related to sounds of stars. Right now

Bug#709303: stellarium: Crashes when running within xrdp/vnc (no 3D support)

2013-07-06 Thread Alexander Wolf
2013/7/5 Tomasz Buchert tomasz.buch...@inria.fr Hmm, when I try stellarium over RDP (localhost) using xrdp (as the original bug report describes), I don't get OpenGL, and clearly I have OpenGL in my normal X-window system. As I said, I'm not expert on X and OpenGL, but it seems to me that X

Bug#709303: stellarium: Crashes when running within xrdp/vnc (no 3D support)

2013-07-02 Thread Alexander Wolf
Hi! If remote host supports OpenGL then Stellarium can be running via RDP/VNC without problem (I think it will be not very fast). -- With best regards, Alexander

Bug#664457: stellarium: please package additional star packs

2012-06-19 Thread Alexander Wolf
Hi Tomasz! 2012/6/19 Tomasz Buchert tomasz.buch...@inria.fr: somehow your e-mail didn't make it to the bug tracker. Anyway, I think that the stellarium-stars package(s) could download the star packs from sf.net during installation instead of literally packaging them:

Bug#664457: stellarium: please package additional star packs

2012-06-17 Thread Alexander Wolf
Hi! Additional stars catalogs for Stellarium have size is over 1 Gb - it's huge size for deb packages. Maybe good idea will be packed catalog 4 and 5 (summary size approximate 63 Mb). More correct names for this package will be stellarium-stars instead name stallarium-data-more. -- With best

Bug#488970: icedove: Filters with 'List-Id' header don't work

2009-03-07 Thread Alexander Wolf
Package: icedove Version: 2.0.0.19-1 Followup-For: Bug #488970 I create some filters for my IMAP account, with move messages to other IMAP folders based on headers. One I created which has to match both a From and To or CC header does work, but I created a number with a custom header (List-Id)