And that commit does indeed change window handling:
https://salsa.debian.org/wine-team/wine/-/commit/e055001f272c3a3d7a0b28865f1de9fda13c2f10#fb90e219a3e9d2931384a3375b23cedfd6b428fb
Manually applying that piece to upstream Wine reproduces the issue (or
at least reproduces issue #1043052 - I
Package: wine
Version: 8.0~repack-4
Severity: normal
X-Debbugs-Cc: blub...@gmail.com
Dear Maintainer,
please compile and run the following program (x86_64-w64-mingw32-gcc test.c
-ld3d9 && wine a.exe):
#include
#include
#include
#include
HWND wnd_parent;
HWND wnd;
int f;
LRESULT
Package: src:linux
Version: 6.1.27-1
Severity: normal
Tags: upstream
X-Debbugs-Cc: blub...@gmail.com
Dear Maintainer,
Please run this program 20 times:
#include
#include
#include
int main()
{
for (int i=0;i<1000;i++)
{
void* p = mmap(NULL, 65536,
On Tue, 14 Jul 2015 18:57:02 +0200 Etienne Millon m...@emillon.org wrote:
* Paul Wise p...@debian.org [150714 18:20]:
According to this Youtube video and forum post, there are at least 3
vulnerabilities in zsnes that allow ROMs to escape the zsnes
emulator and execute arbitrary code on the
4 matches
Mail list logo