Ciao! Il sab 26 feb 2022, 20:15 Francesco Poli (wintermute) < invernom...@paranoici.org> ha scritto:
> Package: blender > Version: 3.0.1+dfsg-7 > Severity: wishlist > > Hello and thanks for maintaining Blender in Debian! > > According to the Blender [manual], denoising can be accomplished > on the CPU by using Intel [Open Image Denoise], or on the GPU > by using an algorithm implemented within the Optix acceleration > engine. > > [manual]: < > https://docs.blender.org/manual/en/latest/render/cycles/render_settings/sampling.html#render-cycles-settings-viewport-denoising > > > [Open Image Denoise]: <https://www.openimagedenoise.org/> > > If I understand correctly, Optix requires an NVIDIA GPU and NVIDIA > proprietary drivers: that's not an option on my box, where I have > Intel integrated graphics (with Intel DFSG-free drivers). > > Hence, I thought Intel [Open Image Denoise] could be the way to go. > However, it seems to me that the blender Debian package is built > without support for Intel [Open Image Denoise]. > Is this the case? > Why? > > Because Intel [Open Image Denoise] is not (yet) packaged for Debian, > perhaps? > Maybe a RFP bug could be filed and let it block this bug report. > > > I am quite ignorant about Blender, sorry about that. > In case I am misunderstanding anything, please clarify. > > Thanks for your time and patience! > > > P.S.: by the way, I searched the web a little while: do I understand > correctly that it is currently not possible to make Blender use an > Intel GPU for rendering? > Please, have a look at [1]. Cheers. mfv [1] https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=975318#10 >