Ciao!

Il sab 26 feb 2022, 20:15 Francesco Poli (wintermute) <
invernom...@paranoici.org> ha scritto:

> Package: blender
> Version: 3.0.1+dfsg-7
> Severity: wishlist
>
> Hello and thanks for maintaining Blender in Debian!
>
> According to the Blender [manual], denoising can be accomplished
> on the CPU by using Intel [Open Image Denoise], or on the GPU
> by using an algorithm implemented within the Optix acceleration
> engine.
>
> [manual]: <
> https://docs.blender.org/manual/en/latest/render/cycles/render_settings/sampling.html#render-cycles-settings-viewport-denoising
> >
> [Open Image Denoise]: <https://www.openimagedenoise.org/>
>
> If I understand correctly, Optix requires an NVIDIA GPU and NVIDIA
> proprietary drivers: that's not an option on my box, where I have
> Intel integrated graphics (with Intel DFSG-free drivers).
>
> Hence, I thought Intel [Open Image Denoise] could be the way to go.
> However, it seems to me that the blender Debian package is built
> without support for Intel [Open Image Denoise].
> Is this the case?
> Why?
>
> Because Intel [Open Image Denoise] is not (yet) packaged for Debian,
> perhaps?
> Maybe a RFP bug could be filed and let it block this bug report.
>
>
> I am quite ignorant about Blender, sorry about that.
> In case I am misunderstanding anything, please clarify.
>
> Thanks for your time and patience!
>
>
> P.S.: by the way, I searched the web a little while: do I understand
> correctly that it is currently not possible to make Blender use an
> Intel GPU for rendering?
>

Please, have a look at [1].

Cheers.

mfv

[1] https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=975318#10

>

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