All SDL does is use standard X calls to disable blanking and DPMS
while
it's running then reenable them when it exits.
Yeah, well, the standard X calls are insufficient for xscreensaver
to work properly.
You can support it explicitly, or you can continue to have things not
work right.
In [EMAIL PROTECTED], you wrote:
All SDL does is use standard X calls to disable blanking and DPMS
while
it's running then reenable them when it exits.
Yeah, well, the standard X calls are insufficient for xscreensaver
to work properly.
You can support it explicitly, or you can
In [EMAIL PROTECTED], Francesco Poli wrote:
On Fri, 4 May 2007 15:29:42 -0700 Jamie Zawinski wrote:
The way mplayer disables xscreensaver is idiotic, so it would not be
at all surprising that mplayer would also screw up your dpms settings.
The only sensible way for a video player to
On Fri, 4 May 2007 15:29:42 -0700 Jamie Zawinski wrote:
The way mplayer disables xscreensaver is idiotic, so it would not be
at all surprising that mplayer would also screw up your dpms settings.
The only sensible way for a video player to interact with
xscreensaver:
I think I've got the same problem. The DPMS settings do sometimes work,
but not always. I think the times it doesn't work may be after using a
video player such as mplayer and/or a game using SDL. I think such
programs usually disable the screensaver while in full-screen mode.
However,
The way mplayer disables xscreensaver is idiotic, so it would not be
at all surprising that mplayer would also screw up your dpms settings.
The only sensible way for a video player to interact with xscreensaver:
http://www.jwz.org/xscreensaver/faq.html#dvd
The mplayer developers are aware of
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