Bug#432361: jumpnbump: SIGSEGV when exiting from fullscreen mode

2007-07-10 Thread Francois Marier
On 2007-07-10 at 01:27:15, Martín Ferrari wrote: Then the manpage could be responsible of my confusion, as at the end there are keybindings for toggling AI play (keys 1-4) Actually, you are right. I had forgotten about that feature. The trick is to start the game as if you were playing with

Bug#432361: jumpnbump: SIGSEGV when exiting from fullscreen mode

2007-07-10 Thread Martín Ferrari
Hi Francois Actually, you are right. I had forgotten about that feature. The trick is to start the game as if you were playing with more people on the same computer, then press the keys to let these players be controlled by the AI. So you grab more than one bunny and jump over the log in the

Bug#432361: jumpnbump: SIGSEGV when exiting from fullscreen mode

2007-07-09 Thread Martín Ferrari
Package: jumpnbump Version: 1.50-7 Severity: normal If you put the game in fullscreen (F10) and then exit with the escape key, it throws a segmentation fault. On an unrelated note, the AI doesn't seem to work, not even when selecting standalone in the menu, or I'm missing something... -- System

Bug#432361: jumpnbump: SIGSEGV when exiting from fullscreen mode

2007-07-09 Thread Francois Marier
Hi Martín, If you put the game in fullscreen (F10) and then exit with the escape key, it throws a segmentation fault. I hit the bug as well. I (or someone else) will have to try to trace it since I don't think the original developer is still working on jumpnbump. Thanks for reporting this