Bug#691152: deutex ignores freedoom.wad

2012-10-25 Thread Jon Dowland
On Thu, Oct 25, 2012 at 09:19:05AM +0200, Fabian Greffrath wrote: I have no strong opinion about this, as I simply lack the experience with such tools. Do you already have a candidate to replace deutex in mind or are you going to fork it and develop it into the desired direction? I might

Bug#691152: deutex ignores freedoom.wad

2012-10-25 Thread Fabian Greffrath
Am 25.10.2012 14:44, schrieb Jon Dowland: I might possibly write an alternative from scratch (not in C). OTOH, freedoom relies on deutex in its build process and even provides a minimal doom2.wad for bootstrapping purposes (maybe we should ship that with the deutex package to have it work

Bug#691152: deutex ignores freedoom.wad

2012-10-25 Thread Fabian Greffrath
Am 24.10.2012 17:39, schrieb Jon Dowland: Sure. I think we need to replace deutex, really. There's a small risk that one day, Freedoom's palette might differ from Doom's, in which case we'll introduce subtle differences/problems by relying on it. But Doom's palette is not copyrightable; once

Bug#691152: deutex ignores freedoom.wad

2012-10-24 Thread Fabian Greffrath
Am 23.10.2012 22:35, schrieb Jon Dowland: Do you think this is worthy of requesting a freeze exception: the prboom.wad build issue is not technically an FTBFS, but it's certainly in the same spirit... I don't think it's such a severe issue. First, as you stated, it isn't technically an

Bug#691152: deutex ignores freedoom.wad

2012-10-24 Thread Jon Dowland
On Wed, Oct 24, 2012 at 10:34:13AM +0200, Fabian Greffrath wrote: I don't think it's such a severe issue. First, as you stated, it isn't technically an FTBFS; it does not keep you from building binary packages from the sources we provide. It just keeps you from creating *our* sources from

Bug#691152: deutex ignores freedoom.wad

2012-10-23 Thread Jon Dowland
On Mon, Oct 22, 2012 at 12:59:54PM +0200, Fabian Greffrath wrote: Am 22.10.2012 11:58, schrieb Fabian Greffrath: We could simply state that we require freedom for the rebuild and add that symlink - just as we require imagemagick, sng and deutex. Apart from that, freedoom is the only iwad

Bug#691152: deutex ignores freedoom.wad

2012-10-22 Thread Fabian Greffrath
Package: deutex Version: 4.4.902-13 Severity: important Tags: patch Hi, since version 0.6.4-4 the freedoom package does not provide a doom2.wad file anymore for compatibility issues. However, deutex expects a file of that name and does not consider freedoom.wad as a valid replacement. The

Bug#691152: deutex ignores freedoom.wad

2012-10-22 Thread Jon Dowland
On Mon, Oct 22, 2012 at 10:43:30AM +0200, Fabian Greffrath wrote: since version 0.6.4-4 the freedoom package does not provide a doom2.wad file anymore for compatibility issues. However, deutex expects a file of that name and does not consider freedoom.wad as a valid replacement. The attached

Bug#691152: deutex ignores freedoom.wad

2012-10-22 Thread Fabian Greffrath
Am 22.10.2012 11:24, schrieb Jon Dowland: Not sure whether patching deutex is the best approach. Symlinking debian/tmp/doom2.wad (in the prboom build directory) to /usr/share/games/freedoom.wad would at least restrict the damage to the prboom sources. But I guess we'd need to

Bug#691152: deutex ignores freedoom.wad

2012-10-22 Thread Fabian Greffrath
Am 22.10.2012 11:58, schrieb Fabian Greffrath: We could simply state that we require freedom for the rebuild and add that symlink - just as we require imagemagick, sng and deutex. Apart from that, freedoom is the only iwad available from Debian main, so we should maybe support it in deutex