On Fri, Jan 23, 2015 at 7:35 PM, Simon McVittie
> The packages produced by game-data-packager cannot be in the repository
> in any case. Data is managed by game-data-packager either because it is
> not intended to be redistributed at all (full games like Quake II and
> their paid-for expansions),
I may have yet some other version;
here are the differences, not that they matter much:
[Quake II Release Notes
[
[This file contains notes on last minute information pertinent to Quake II.
[
[Quake II Version 3.05 - November 28, 1997
/usr/local/games/quake2/docs/Release Notes.doc
size: 6199
md5s
On 23/01/15 17:46, alberto fuentes wrote:
> On Fri, Jan 23, 2015 at 1:58 PM, Simon McVittie wrote:
>> We could maybe add the 64-player DM maps and q2ctf4a as well;
>> those are a total of 8M compressed, which I think is on the borderline
>> between "just put it in quake2-full-data" and "it's worth
On Fri, Jan 23, 2015 at 1:58 PM, Simon McVittie wrote:
> If you can briefly describe where you got this particular copy of
> Quake II (e.g. publisher? country? original retail version vs.
> some budget re-issue? etc.) that would also be good, but if you can't
> remember those details that's fine -
Am Freitag, den 23.01.2015, 12:58 + schrieb Simon McVittie:
> OK, then we should support this as an alternative in quake2.yaml.
> Please send size in bytes, sha1 and sha256 to the cloned
> g-d-p bug.
$ cksum baseq2/pak0.pak
639175200 194965474 baseq2/pak0.pak
$ md5sum baseq2/pak0.pak
4f7da
Control: clone 762823 -2
Control: severity -2 wishlist
Control: tags -2 = moreinfo
Control: retitle -2 quake2: add alternative pak0.pk3; make videos optional;
include match1 and maybe other bonus maps from idstuff/quake2/maps
Control: reassign -2 game-data-packager
On 23/01/15 12:30, Fabian Greff
Am Freitag, den 23.01.2015, 12:07 + schrieb Simon McVittie:
> game-data-packager builds packages with pak0.pak from a Q2 installation,
> pak1.pak and pak2.pak from the downloadable 3.20 patch, 11 videos
> totalling 157MiB, and the players/ directory from the patch. That
> matches what's on my
On 23/01/15 10:30, Fabian Greffrath wrote:
> Am Freitag, den 23.01.2015, 01:14 + schrieb Simon McVittie:
>> I'd rather not go into full detail, because Quake II requires
>> one main datafile (pak0.pak) and 11 videos, plus the patch.
>
> Well, strange. The (working) copy of Q2 that I have on m
Am Freitag, den 23.01.2015, 01:14 + schrieb Simon McVittie:
> I'd rather not go into full detail, because Quake II requires
> one main datafile (pak0.pak) and 11 videos, plus the patch.
Well, strange. The (working) copy of Q2 that I have on my hard disk
consists of 4 pakN.pak files (with N =
Control: tags 762823 + pending
On Thu, 25 Sep 2014 at 14:57:59 +0200, Alberto Fuentes wrote:
> quake3 state the checksums and the files name of the files needed.
>
> The same would be nice for quake2
I'd rather not go into full detail, because Quake II requires
one main datafile (pak0.pak) and 1
Package: quake2
Version: 8
Severity: normal
quake3 state the checksums and the files name of the files needed.
The same would be nice for quake2
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