Bug#784166: widelands: Game crashes on song change

2015-05-08 Thread Alex Henry
Thank you again. It does seem that my package mix-up was the culprit somehow. Unfortunately I don't have more time to look into the issue - I just posted the bug report thinking this was a issue everyone would have when downloading the amd64 package. It seems I was wrong but the intentions were

Bug#784166: widelands: Game crashes on song change

2015-05-07 Thread Bernhard Übelacker
Hello Alex, One last question: did you try to install the amd64 version specifically? I'm not sure how the multi-arch support works these days. If not, would it be easy for you to try to do it? Yes, my tests were done on my regular amd64 desktop installation. That was with

Bug#784166: widelands: Game crashes on song change

2015-05-06 Thread Bernhard Übelacker
Hello Alex, just hearing that this game exists I tried to reproduce it. I installed widelands 1:18-3+b1 from jessie and started it and could not get it to crash on serveral song changes. But as your report suggests you are running Squeeze with some packages from Jessie? If this situation

Bug#784166: widelands: Game crashes on song change

2015-05-06 Thread Alex Henry
Thank you for taking the time to look into the issue! I wish I could downgrade the libboost packages needed to compile the source code to see if the build would have the bug or not. They are not in the dependencies but are on the build-deps: https://packages.debian.org/source/jessie/widelands I

Bug#784166: widelands: Game crashes on song change

2015-05-03 Thread Alex Henry
Package: widelands Version: 1:18-3+b1 Severity: grave Justification: renders package unusable Hello, I have found a bug that seems to be specific to this build on debian amd64 testing (stretch). I did not test other packages but I built the game myself from source and so far I had no problems.