On Mon, Jul 20, 2015 at 9:40 PM, Martin Michlmayr wrote:
> * Vincent Cheng [2015-06-28 18:42]:
>> Would you consider filing this bug report directly upstream [1][2],
>> with your patch (just like you did with nvidia-texture-tools)? I'm not
>> a porter myself and I don't think there's any value in
* Vincent Cheng [2015-06-28 18:42]:
> Would you consider filing this bug report directly upstream [1][2],
> with your patch (just like you did with nvidia-texture-tools)? I'm not
> a porter myself and I don't think there's any value in me being a
> middleman, in case upstream has any questions to
* Vincent Cheng [2015-06-28 18:42]:
> It's worth noting that 0ad build-depends on nvidia-texture-tools in
> Debian, so we can ignore the embedded copy of nvtt in 0ad's source.
Yes, I noticed that after I filde the bug.
> Would you consider filing this bug report directly upstream [1][2],
> with
Control: block -1 by 790317
Hi Martin,
On Sat, Jun 27, 2015 at 3:26 PM, Martin Michlmayr wrote:
> Package: 0ad
> Version: 0.0.18-1
> Severity: wishlist
> Tags: upstream
> User: debian-...@lists.debian.org
> Usertags: arm64
>
> It would be nice if 0 A.D. would support ARM64. There are Android
>
Package: 0ad
Version: 0.0.18-1
Severity: wishlist
Tags: upstream
User: debian-...@lists.debian.org
Usertags: arm64
It would be nice if 0 A.D. would support ARM64. There are Android
based devices on ARM64 already and I suspect we'll be seeing Linux
desktop devices based on ARM64 soon as well.
I k
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