Package: libsfml-window2.4 Version: 2.4.1+dfsg-1 Severity: important Forwarded: https://github.com/SFML/SFML/issues/1165 Control: fixed -1 2.4.2+dfsg-1
Upstream have explicitly asked me to try and fix upstream issue #1165 for stretch. Depending on what applications using SFML do, it is possible that this bug will cause them to deadlock or crash with a stack overflow at some point during the handling of OpenGL contexts (see the upstream bug for more details). It's already fixed with 2.4.2. The fix is at https://github.com/SFML/SFML/pull/1172 Thanks, James
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