Any news on this? In general, it seems these kind of issues are common for shaderc - glslang integration. Some similar bugs were reported elsewhere.
For the reference: * https://bugs.archlinux.org/task/70990 * https://github.com/mpv-player/mpv/issues/8945 * https://github.com/KhronosGroup/glslang/issues/1484 And etc. Shmerl.