Any news on this?

In general, it seems these kind of issues are common for shaderc - glslang
integration.
Some similar bugs were reported elsewhere.

For the reference:

* https://bugs.archlinux.org/task/70990
* https://github.com/mpv-player/mpv/issues/8945
* https://github.com/KhronosGroup/glslang/issues/1484

And etc.

Shmerl.

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