Bug#1041711: libmovit8: nageru fails to compile a shader on startup

2023-07-22 Thread Steinar H. Gunderson
On Sat, Jul 22, 2023 at 03:40:32PM +, stefa...@debian.org wrote: > Nope, same error with LC_ALL=C. > Nicolas next to me (also on an AMD system running Debian unstable) hits > exactly the same bug. I don't have any AMD machines anymore, unfortunately, only Intel and NVidia. (Back when I had

Bug#1041711: libmovit8: nageru fails to compile a shader on startup

2023-07-22 Thread stefanor
Hi Steinar (2023.07.22_14:49:30_+) > This is very weird. It seems there's a truncation somewhere: Yeah, exactly. > I suppose there's nothing odd locale-wise or similar about your setup? Nope, same error with LC_ALL=C. Nicolas next to me (also on an AMD system running Debian unstable) hits

Bug#1041711: libmovit8: nageru fails to compile a shader on startup

2023-07-22 Thread Steinar H. Gunderson
On Sat, Jul 22, 2023 at 04:09:26PM +0200, Stefano Rivera wrote: > I get this crash on nageru startup (AMD box, VA-API doesn't work, but > that's another issue). > > Rolling back libmovit8 to 1.6.3-5 gets it working again. This is very weird. It seems there's a truncation somewhere: > /* 811 */

Bug#1041711: libmovit8: nageru fails to compile a shader on startup

2023-07-22 Thread Stefano Rivera
Package: libmovit8 Version: 1.7.0-1 Severity: important Control: affects -1 nageru I get this crash on nageru startup (AMD box, VA-API doesn't work, but that's another issue). Rolling back libmovit8 to 1.6.3-5 gets it working again. $ nageru --no-srt --record-x264-video --recording-dir