Bug#385575: libgl1-mesa-dri: Is it possible to split up the package into hardware-specific binaries?

2010-06-09 Thread Guillem Jover
On Sun, 2010-04-04 at 22:35:56 +0200, Cyril Brulebois wrote: tag 385575 wontfix thanks Gerrit Jan Baarda gjbaa...@xs4all.nl (01/09/2006): Is it possible to package it more or less like the xserver-xorg-video-* packages, so that only the modules that are actually used need to be

Bug#385575: libgl1-mesa-dri: Is it possible to split up the package into hardware-specific binaries?

2010-06-09 Thread Julien Cristau
On Wed, Jun 9, 2010 at 22:21:14 +0200, Guillem Jover wrote: So, would you reconsider if a patch was to be provided? I wouldn't. We don't split the kernel package in tiny bits, I don't think it'd be particularly more appropriate to do it for mesa. The size issue would be one reason, other

Bug#385575: libgl1-mesa-dri: Is it possible to split up the package into hardware-specific binaries?

2010-04-04 Thread Cyril Brulebois
tag 385575 wontfix thanks Gerrit Jan Baarda gjbaa...@xs4all.nl (01/09/2006): Is it possible to package it more or less like the xserver-xorg-video-* packages, so that only the modules that are actually used need to be installed? I don't think we're going to spend time doing so, tagging the

Bug#385575: libgl1-mesa-dri: Is it possible to split up the package into hardware-specific binaries?

2006-09-01 Thread Gerrit Jan Baarda
Package: libgl1-mesa-dri Version: 6.5.0.cvs.20060524-1 Severity: wishlist The libgl1-mesa-dri i/ckages nstalls 30Mb of files on my system of which 90% will never be used ( I only have a i915 card). My guess is this is true for most other systems. Is it possible to package it more or less