Bug#628702: nvidia dependencies and AMD cards

2011-06-07 Thread Tomasz Rybak
Dnia 2011-06-03, piÄ… o godzinie 18:44 +0200, Ed Lin pisze: On Fri, Jun 3, 2011 at 6:04 PM, Tomasz Rybak wrote: So you have installed something from outside distribution (Debian/Ubuntu) which provides OpenCL support for AMD cards? Yes. Do you know whether someone intends to package APP?

Bug#628702: nvidia dependencies and AMD cards

2011-06-03 Thread Tomasz Rybak
Dnia 2011-06-02, czw o godzinie 23:07 +0200, Ed Lin pisze: On Wed, Jun 1, 2011 at 4:55 PM, Tomasz Rybak wrote: Can you describe how you are using OpenCL with fglrx? I have tried to find packages providing OpenCL, but was able to only find NVIDIA-related packages. I'm using Ubuntu, hope

Bug#628702: nvidia dependencies and AMD cards

2011-06-03 Thread Ed Lin
On Fri, Jun 3, 2011 at 6:04 PM, Tomasz Rybak wrote: So you have installed something from outside distribution (Debian/Ubuntu) which provides OpenCL support for AMD cards? Yes. Do you know whether someone intends to package APP? That's the only thing I have seen:

Bug#628702: nvidia dependencies and AMD cards

2011-06-02 Thread Ed Lin
On Wed, Jun 1, 2011 at 4:55 PM, Tomasz Rybak wrote: Can you describe how you are using OpenCL with fglrx? I have tried to find packages providing OpenCL, but was able to only find NVIDIA-related packages. I'm using Ubuntu, hope that's not a problem. I could of course test Debian too if that's

Bug#628702: nvidia dependencies and AMD cards

2011-06-01 Thread Tomasz Rybak
Dnia 2011-05-31, wto o godzinie 16:13 +0200, Ed Lin pisze: Package: python-pyopencl Version: 0.92-1 python-pyopencl has nvidia dependencies but it actually also works on AMD/ATI hardware as well. These wrong dependencies make it harder to use with fglrx. Can you describe how you are using

Bug#628702: nvidia dependencies and AMD cards

2011-05-31 Thread Ed Lin
Package: python-pyopencl Version: 0.92-1 python-pyopencl has nvidia dependencies but it actually also works on AMD/ATI hardware as well. These wrong dependencies make it harder to use with fglrx. I'm not sure about the solution, I guess there are two ways: Remove the nvidia decencies and somehow