I've got the game packaged on mentors if anybody is interested in sponsoring.
http://mentors.debian.net/package/edgar
Control: owner -1 !
Hi,
I was wondering if there is any interest in packaging this game for Debian? The
game is fairly mature now and mostly receives translation updates. If there is
anything that needs changing then let me know.
Richard
On Sat, Jul 13, 2013 at 08:44:53AM +, Richard Sweeney wrote:
I have removed all the non-free sounds and music from the game now. The media
I'm using, along with their licences and download origin, are in the file
below (I won't paste the contents here, it's pretty long).
I have removed all the non-free sounds and music from the game now. The media
I'm using, along with their licences and download origin, are in the file below
(I won't paste the contents here, it's pretty long).
Hi,
I'm currently replacing the music and sound effects in The Legend of Edgar with
media from opengameart.org. Currently, the media I'm using have the following
licences
CC-BY 3.0
CC-BY-SA 3.0
GPL 3.0
Are these licences OK for Debian, or will the GPL 3.0 be an issue? I couldn't
really find
On Fri, Jul 5, 2013 at 2:44 PM, Richard Sweeney wrote:
I'm currently replacing the music and sound effects in The Legend of Edgar
with media from opengameart.org. Currently, the media I'm using have the
following licences
CC-BY 3.0
CC-BY-SA 3.0
GPL 3.0
Are these licences OK for Debian,
Date: Fri, 5 Jul 2013 15:09:51 +0800
Subject: Re: Bug#653813: ITP: edgar -- The Legend of Edgar platform game
From: p...@debian.org
To: rikswee...@hotmail.com
CC: debian-de...@lists.debian.org; 653...@bugs.debian.org
On Fri, Jul 5, 2013 at 2:44 PM, Richard Sweeney wrote:
I'm
Any news about the inclusion of The Legend Of Edgar in official Debian
repositories?
On Fri, Jan 27, 2012 at 06:58:26PM +, Richard Sweeney wrote:
If current license is GPL and someone make a fork based on that your
license change in the future will not have an impact on the fork.
A release has no value when regarding what license the work is
available as.
OK, I've
If current license is GPL and someone make a fork based on that your
license change in the future will not have an impact on the fork.
A release has no value when regarding what license the work is
available as.
OK, I've left it as GPL. I've also added an archive with the sound and music
The code is GPL and the gfx and data is CC BY-NC-SA 3.0.
This is the first time I've heard a mention of a CC license. There is nothing
in the source tarball mentioning a Creative Commons license. If you really
mean
it to be CC BY-NC-SA 3.0, you have to clearly specify that in the source
On Thu, Jan 26, 2012 at 3:57 PM, Richard Sweeney wrote:
OK, what's the best approach for that? I've updated the readme in the doc
directory to reflect that, so it'll be present in the source. Can I just
include the same file in the binary release? The readme file is here:
(Apologies if this top posts, sending from my phone)
The reason for choosing NC is because I don't want someone
selling something I'm giving away for nothing.
I take it there's no Debian compatible license
that allows me to do this?
Date: Thu, 26 Jan 2012 17:28:38 +0800
Subject: Re: Bug#653813
On Thu, 2012-01-26 at 10:00 +, Richard Sweeney wrote:
The reason for choosing NC is because I don't want someone
selling something I'm giving away for nothing.
I take it there's no Debian compatible license
that allows me to do this?
That would go against items 5 and 6 of the DFSG:
On Thu, Jan 26, 2012 at 3:57 PM, Richard Sweeney wrote:
OK, what's the best approach for that? I've updated the readme in the doc
directory to reflect that, so it'll be present in the source. Can I just
include the same file in the binary release? The readme file is here:
(Last top post)
After some reading, I can probably just leave the assets under the current
license. I can simply just change it back since it's currently not released?
Date: Thu, 26 Jan 2012 18:22:01 +0800
Subject: Re: Bug#653813: ITP: edgar -- The Legend of Edgar platform game
From: p
On 2012-01-26 11:51, Richard Sweeney wrote:
After some reading, I can probably just leave the assets under the current
license. I can simply just change it back since it's currently not released?
If current license is GPL and someone make a fork based on that your
license change in the future
On 2012-01-26 13:06:31 +0100 (+0100), Martin Bagge / brother wrote:
[...]
There are several articles about the problem with CC NC licenses,
exactly what that means is not clear. Make sure to study the field
before picking anything based on NC.
Pick license and pick it wise.
The historic
* Package name: edgar
Version : 0.94
Upstream Author : Richard Sweeney rikswee...@users.sourceforge.net
* URL : http://www.parallelrealities.co.uk/p/legend-of-edgar.html
* License : GPL2+
Please note that not everything is GPL2+. The music is certainly
On Wed, Jan 25, 2012 at 05:49:00PM +, Richard Sweeney wrote:
The code is GPL and the gfx and data is CC BY-NC-SA 3.0.
This is the first time I've heard a mention of a CC license. There is nothing
in the source tarball mentioning a Creative Commons license. If you really mean
it to be CC
On Fri, Dec 30, 2011 at 11:09:37PM -0500, Joseph Nahmias wrote:
* Package name: edgar
Version : 0.94
Upstream Author : Richard Sweeney webmas...@parallelrealities.co.uk
* URL : http://www.parallelrealities.co.uk/p/legend-of-edgar.html
* License : GPL2+
Package: wnpp
Severity: wishlist
Owner: Joseph Nahmias j...@nahmias.net
* Package name: edgar
Version : 0.94
Upstream Author : Richard Sweeney webmas...@parallelrealities.co.uk
* URL : http://www.parallelrealities.co.uk/p/legend-of-edgar.html
* License : GPL2+
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