On Vi, 03 aug 12, 09:52:53, Andrei POPESCU wrote:
On Ma, 31 iul 12, 19:45:34, Julien Cristau wrote:
Don't hesitate to ask for more info if necessary.
See
http://wiki.debian.org/XStrikeForce/XserverDebugging#Obtaining_a_backtrace_with_gdb
My first attempts produced only a small
On Ma, 31 iul 12, 19:45:34, Julien Cristau wrote:
Don't hesitate to ask for more info if necessary.
See
http://wiki.debian.org/XStrikeForce/XserverDebugging#Obtaining_a_backtrace_with_gdb
My first attempts produced only a small backtrace (attached) which seems
to be indication of
On Ma, 31 iul 12, 09:27:46, Andrei POPESCU wrote:
I'm also attaching Xorg.0.log.old, which was generated with another
gamepad.
Really attaching it now :)
Kind regards,
Andrei
--
Offtopic discussions among Debian users and developers:
On Ma, 31 iul 12, 09:27:46, Andrei POPESCU wrote:
I'm also attaching Xorg.0.log.old, which was generated with another
gamepad.
Really attaching it now :)
Kind regards,
Andrei
--
Offtopic discussions among Debian users and developers:
On Tue, Jul 31, 2012 at 09:27:46 +0300, Andrei POPESCU wrote:
Xorg segfaults whenever I touch a button or stick on two different
gamepads.
,[ /etc/X11/xorg.conf.d/input-class_gamepad.conf ]
| Section InputClass
| Identifier Gamepad
| MatchproductXbox|X-Box|Action
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